0ad/source/scriptinterface/NativeWrapperDefns.h
wraitii fd8f5abd2e [SM52 2/2] Update to Spidermonkey 52 APIs.
No particularly noteworthy changes, as most complex API changes were
already supported in SM45 and done.
The addition of JSStructuredCloneData allows to remove our custom class.

Changes:
- InformalValueTypeName is back in the API, so remove our
implementation.
- Stop using JSRuntime entirely in favour of JSContext*
- JSPropertyDescriptor is renamed.
- CompartmentOptions are tweaked slightly (no functional changes)
- JS::Construct - API update.
- JSClass split - API update.
- A js.msg error message was removed, so we had to use a different one.
- Tests fix: fix comparison of union instances
- Disable warning in spidermonkey Vector.h
- Update error reporting to SM52 (minor API updates)
- Ignore warnings about unused return values (would come from OOM, which
isn't recoverable)

Most of the patching was done by Itms.

Tested by: Stan, Freagarach
Fixes #4893

Differential Revision: https://code.wildfiregames.com/D3095
This was SVN commit r24203.
2020-11-18 14:39:04 +00:00

235 lines
9 KiB
C++

/* Copyright (C) 2020 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
// Use the macro below to define types that will be passed by value to C++ functions.
// NOTE: References are used just to avoid superfluous copy constructor calls
// in the script wrapper code. They cannot be used as out-parameters.
// They are const T& by default to avoid confusion about this, especially
// because sometimes the function is not just exposed to scripts, but also
// called from C++ code.
template <typename T> struct ScriptInterface::MaybeRef
{
typedef const T& Type;
};
#define PASS_BY_VALUE_IN_NATIVE_WRAPPER(T) \
template <> struct ScriptInterface::MaybeRef<T> \
{ \
typedef T Type; \
}; \
PASS_BY_VALUE_IN_NATIVE_WRAPPER(JS::HandleValue)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(bool)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(int)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(uint8_t)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(uint16_t)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(uint32_t)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(fixed)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(float)
PASS_BY_VALUE_IN_NATIVE_WRAPPER(double)
#undef PASS_BY_VALUE_IN_NATIVE_WRAPPER
// This works around a bug in Visual Studio (error C2244 if ScriptInterface:: is included in the
// type specifier of MaybeRef<T>::Type for parameters inside the member function declaration).
// It's probably the bug described here, but I'm not quite sure (at least the example there still
// cause error C2244):
// https://connect.microsoft.com/VisualStudio/feedback/details/611863/vs2010-c-fails-with-error-c2244-gcc-4-3-4-compiles-ok
//
// TODO: When dropping support for VS 2015, check if this bug is still present in the supported
// Visual Studio versions (replace the macro definitions in NativeWrapperDecls.h with these ones,
// remove them from here and check if this causes error C2244 when compiling.
#undef NUMBERED_LIST_TAIL_MAYBE_REF
#undef NUMBERED_LIST_BALANCED_MAYBE_REF
#define NUMBERED_LIST_TAIL_MAYBE_REF(z, i, data) , typename ScriptInterface::MaybeRef<data##i>::Type
#define NUMBERED_LIST_BALANCED_MAYBE_REF(z, i, data) BOOST_PP_COMMA_IF(i) typename ScriptInterface::MaybeRef<data##i>::Type
// (NativeWrapperDecls.h set up a lot of the macros we use here)
// ScriptInterface_NativeWrapper<T>::call(rq, rval, fptr, args...) will call fptr(cbdata, args...),
// and if T != void then it will store the result in rval:
// Templated on the return type so void can be handled separately
template <typename R>
struct ScriptInterface_NativeWrapper
{
template<typename F, typename... Ts>
static void call(const ScriptRequest& rq, JS::MutableHandleValue rval, F fptr, Ts... params)
{
ScriptInterface::AssignOrToJSValUnrooted<R>(rq, rval, fptr(ScriptInterface::GetScriptInterfaceAndCBData(rq.cx), params...));
}
};
// Overloaded to ignore the return value from void functions
template <>
struct ScriptInterface_NativeWrapper<void>
{
template<typename F, typename... Ts>
static void call(const ScriptRequest& rq, JS::MutableHandleValue UNUSED(rval), F fptr, Ts... params)
{
fptr(ScriptInterface::GetScriptInterfaceAndCBData(rq.cx), params...);
}
};
// Same idea but for method calls:
template <typename R, typename TC>
struct ScriptInterface_NativeMethodWrapper
{
template<typename F, typename... Ts>
static void call(const ScriptRequest& rq, JS::MutableHandleValue rval, TC* c, F fptr, Ts... params)
{
ScriptInterface::AssignOrToJSValUnrooted<R>(rq, rval, (c->*fptr)(params...));
}
};
template <typename TC>
struct ScriptInterface_NativeMethodWrapper<void, TC>
{
template<typename F, typename... Ts>
static void call(const ScriptRequest& UNUSED(rq), JS::MutableHandleValue UNUSED(rval), TC* c, F fptr, Ts... params)
{
(c->*fptr)(params...);
}
};
// JSFastNative-compatible function that wraps the function identified in the template argument list
#define OVERLOADS(z, i, data) \
template <typename R, TYPENAME_T0_HEAD(z,i) R (*fptr) ( ScriptInterface::CmptPrivate* T0_TAIL_MAYBE_REF(z,i) )> \
bool ScriptInterface::call(JSContext* cx, uint argc, JS::Value* vp) \
{ \
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); \
ScriptRequest rq(*ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface); \
BOOST_PP_REPEAT_##z (i, CONVERT_ARG, ~) \
JS::RootedValue rval(rq.cx); \
ScriptInterface_NativeWrapper<R>::template call<R( ScriptInterface::CmptPrivate* T0_TAIL_MAYBE_REF(z,i)) T0_TAIL(z,i)>(rq, &rval, fptr A0_TAIL(z,i)); \
args.rval().set(rval); \
return !ScriptException::IsPending(rq); \
}
BOOST_PP_REPEAT(SCRIPT_INTERFACE_MAX_ARGS, OVERLOADS, ~)
#undef OVERLOADS
// Same idea but for methods
#define OVERLOADS(z, i, data) \
template <typename R, TYPENAME_T0_HEAD(z,i) JSClass* CLS, typename TC, R (TC::*fptr) ( T0_MAYBE_REF(z,i) )> \
bool ScriptInterface::callMethod(JSContext* cx, uint argc, JS::Value* vp) \
{ \
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); \
ScriptRequest rq(*ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface); \
TC* c = ScriptInterface::GetPrivate<TC>(rq, args, CLS); \
if (! c) return false; \
BOOST_PP_REPEAT_##z (i, CONVERT_ARG, ~) \
JS::RootedValue rval(rq.cx); \
ScriptInterface_NativeMethodWrapper<R, TC>::template call<R (TC::*)(T0_MAYBE_REF(z,i)) T0_TAIL(z,i)>(rq, &rval, c, fptr A0_TAIL(z,i)); \
args.rval().set(rval); \
return !ScriptException::IsPending(rq); \
}
BOOST_PP_REPEAT(SCRIPT_INTERFACE_MAX_ARGS, OVERLOADS, ~)
#undef OVERLOADS
// const methods
#define OVERLOADS(z, i, data) \
template <typename R, TYPENAME_T0_HEAD(z,i) JSClass* CLS, typename TC, R (TC::*fptr) ( T0_MAYBE_REF(z,i) ) const> \
bool ScriptInterface::callMethodConst(JSContext* cx, uint argc, JS::Value* vp) \
{ \
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); \
ScriptRequest rq(*ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface); \
TC* c = ScriptInterface::GetPrivate<TC>(rq, args, CLS); \
if (! c) return false; \
BOOST_PP_REPEAT_##z (i, CONVERT_ARG, ~) \
JS::RootedValue rval(rq.cx); \
ScriptInterface_NativeMethodWrapper<R, TC>::template call<R (TC::*)(T0_MAYBE_REF(z,i)) const T0_TAIL(z,i)>(rq, &rval, c, fptr A0_TAIL(z,i)); \
args.rval().set(rval); \
return !ScriptException::IsPending(rq); \
}
BOOST_PP_REPEAT(SCRIPT_INTERFACE_MAX_ARGS, OVERLOADS, ~)
#undef OVERLOADS
template<int i, typename T, typename... Ts>
static void AssignOrToJSValHelper(const ScriptRequest& rq, JS::AutoValueVector& argv, const T& a, const Ts&... params)
{
ScriptInterface::AssignOrToJSVal(rq, argv[i], a);
AssignOrToJSValHelper<i+1>(rq, argv, params...);
}
template<int i, typename... Ts>
static void AssignOrToJSValHelper(const ScriptRequest& UNUSED(rq), JS::AutoValueVector& UNUSED(argv))
{
cassert(sizeof...(Ts) == 0);
// Nop, for terminating the template recursion.
}
template<typename R, typename... Ts>
bool ScriptInterface::CallFunction(JS::HandleValue val, const char* name, R& ret, const Ts&... params) const
{
ScriptRequest rq(this);
JS::RootedValue jsRet(rq.cx);
JS::AutoValueVector argv(rq.cx);
(void)argv.resize(sizeof...(Ts));
AssignOrToJSValHelper<0>(rq, argv, params...);
if (!CallFunction_(val, name, argv, &jsRet))
return false;
return FromJSVal(rq, jsRet, ret);
}
template<typename R, typename... Ts>
bool ScriptInterface::CallFunction(JS::HandleValue val, const char* name, JS::Rooted<R>* ret, const Ts&... params) const
{
ScriptRequest rq(this);
JS::MutableHandle<R> jsRet(ret);
JS::AutoValueVector argv(rq.cx);
(void)argv.resize(sizeof...(Ts));
AssignOrToJSValHelper<0>(rq, argv, params...);
return CallFunction_(val, name, argv, jsRet);
}
template<typename R, typename... Ts>
bool ScriptInterface::CallFunction(JS::HandleValue val, const char* name, JS::MutableHandle<R> ret, const Ts&... params) const
{
ScriptRequest rq(this);
JS::AutoValueVector argv(rq.cx);
(void)argv.resize(sizeof...(Ts));
AssignOrToJSValHelper<0>(rq, argv, params...);
return CallFunction_(val, name, argv, ret);
}
// Call the named property on the given object, with void return type
template<typename... Ts>
bool ScriptInterface::CallFunctionVoid(JS::HandleValue val, const char* name, const Ts&... params) const
{
ScriptRequest rq(this);
JS::RootedValue jsRet(rq.cx);
JS::AutoValueVector argv(rq.cx);
(void)argv.resize(sizeof...(Ts));
AssignOrToJSValHelper<0>(rq, argv, params...);
return CallFunction_(val, name, argv, &jsRet);
}
// Clean up our mess
#undef NUMBERED_LIST_HEAD
#undef NUMBERED_LIST_TAIL
#undef NUMBERED_LIST_TAIL_MAYBE_REF
#undef NUMBERED_LIST_BALANCED
#undef NUMBERED_LIST_BALANCED_MAYBE_REF
#undef CONVERT_ARG
#undef TYPENAME_T0_HEAD
#undef T0
#undef T0_MAYBE_REF
#undef T0_TAIL
#undef T0_TAIL_MAYBE_REF
#undef A0_TAIL