mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/* Copyright (C) 2012 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef INCLUDED_ICMPDATATEMPLATEMANAGER
|
|
#define INCLUDED_ICMPDATATEMPLATEMANAGER
|
|
|
|
#include "simulation2/system/Interface.h"
|
|
|
|
#include "maths/Fixed.h"
|
|
|
|
/**
|
|
* Data template manager interface.
|
|
* (This interface only includes the functions needed by native code for accessing
|
|
* json template data, the associated logic is handled in scripts)
|
|
*/
|
|
class ICmpDataTemplateManager : public IComponent
|
|
{
|
|
public:
|
|
virtual void GetAllTechs(JS::MutableHandleValue ret) = 0;
|
|
|
|
DECLARE_INTERFACE_TYPE(DataTemplateManager)
|
|
};
|
|
|
|
#endif // INCLUDED_ICMPDATATEMPLATEMANAGER
|