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scripting
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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tests
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Camera.cpp
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Fix culling for shadows and reflections.
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2014-06-25 01:11:10 +00:00 |
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Camera.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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CinemaManager.cpp
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Play cinematic paths on arbitrary cameras to prepare previews of the camera frustum in atlas. Patch by Vladislav, refs #3814.
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2016-11-23 14:50:47 +00:00 |
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CinemaManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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CinemaPath.cpp
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Play cinematic paths on arbitrary cameras to prepare previews of the camera frustum in atlas. Patch by Vladislav, refs #3814.
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2016-11-23 14:50:47 +00:00 |
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CinemaPath.h
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Play cinematic paths on arbitrary cameras to prepare previews of the camera frustum in atlas. Patch by Vladislav, refs #3814.
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2016-11-23 14:50:47 +00:00 |
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ColladaManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ColladaManager.h
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Split skeleton definitions into multiple files, adds hotloading support for skeleton files. Fixes #190.
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2013-07-08 20:25:06 +00:00 |
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Color.cpp
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Convert debug_printf to take UTF-8 strings instead of wchar_t.
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2015-02-14 01:45:13 +00:00 |
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Color.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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Decal.cpp
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Fix crash when setting rally point
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2013-09-29 14:02:47 +00:00 |
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Decal.h
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MapReader: Load terrain before entities.
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2014-06-01 18:08:11 +00:00 |
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Entity.h
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Small cleanup, based on a change from one of Philip's old patches
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2015-05-16 09:39:27 +00:00 |
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Font.cpp
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Optimise glyph lookup in text renderer
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2013-10-18 15:56:12 +00:00 |
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Font.h
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Optimise rendering of scrollable text boxes by clipping
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2013-10-18 16:05:02 +00:00 |
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FontManager.cpp
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Automatically replace %hs/%ls with %s in CLogger format strings.
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2015-01-22 20:36:24 +00:00 |
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FontManager.h
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Use CStrIntern for font names to reduce lookup cost
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2013-10-18 16:15:42 +00:00 |
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FontMetrics.cpp
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Use CStrIntern for font names to reduce lookup cost
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2013-10-18 16:15:42 +00:00 |
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FontMetrics.h
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Use CStrIntern for font names to reduce lookup cost
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2013-10-18 16:15:42 +00:00 |
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Frustum.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Frustum.h
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Optimization of isBoxVisible + cleanup, fixes #3712
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2015-12-28 16:27:31 +00:00 |
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GameView.cpp
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Take new observermode into account in some missing places, refs #3850, #3168.
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2016-05-23 15:26:47 +00:00 |
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GameView.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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HeightMipmap.cpp
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Texture system refactoring and cleanup, fixes #2455, patch by IronNerd.
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2014-03-13 02:37:05 +00:00 |
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HeightMipmap.h
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Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger.
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2012-04-18 20:39:00 +00:00 |
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HFTracer.cpp
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Fix non-PCH build.
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2014-07-06 16:35:41 +00:00 |
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HFTracer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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LightEnv.cpp
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Fixes MSVC warnings of truncation from double to float
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2012-10-30 02:03:40 +00:00 |
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LightEnv.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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LOSTexture.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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LOSTexture.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MapGenerator.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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MapGenerator.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MapIO.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MapReader.cpp
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Remove deprecated water parameters. Patch by paulobezerr. Partial review by FeXoR. Fixes #4292.
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2016-12-12 23:46:46 +00:00 |
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MapReader.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MapWriter.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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MapWriter.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Material.cpp
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Check when loading an actor that it defines all the texture samplers required by its material. Print out a readable error otherwise. Fixes #1613 (note that this does not check for unnecessary samplers as that is non-trivial and does not lead to graphical glitches).
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2015-03-15 11:37:26 +00:00 |
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Material.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MaterialManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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MaterialManager.h
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ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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2012-08-06 19:10:47 +00:00 |
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MeshManager.cpp
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Automatically replace %hs/%ls with %s in CLogger format strings.
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2015-01-22 20:36:24 +00:00 |
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MeshManager.h
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Switch to std::shared_ptr and std::weak_ptr.
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2015-01-25 03:10:58 +00:00 |
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MiniPatch.cpp
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# Handle terrain passability and movement costs in pathfinder.
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2010-05-27 23:31:03 +00:00 |
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MiniPatch.h
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# Add new texture loading system with automatic compression.
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2010-09-10 21:02:10 +00:00 |
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Model.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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Model.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ModelAbstract.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ModelAbstract.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ModelDef.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ModelDef.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ObjectBase.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectBase.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectEntry.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectEntry.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectManager.cpp
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Replace some functor structs with lambdas, closures or range-based fors.
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2015-08-19 03:33:04 +00:00 |
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ObjectManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Overlay.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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Overlay.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ParticleEmitter.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ParticleEmitter.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ParticleEmitterType.cpp
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XML validation. Based on patch by historic_bruno. Refs #245.
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2015-06-07 21:56:52 +00:00 |
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ParticleEmitterType.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ParticleManager.cpp
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Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824.
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2012-06-06 19:37:03 +00:00 |
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ParticleManager.h
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Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824.
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2012-06-06 19:37:03 +00:00 |
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Patch.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Patch.h
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Fix culling for shadows and reflections.
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2014-06-25 01:11:10 +00:00 |
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RenderableObject.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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SColor.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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ShaderDefines.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderDefines.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ShaderManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ShaderProgram.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderProgram.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ShaderProgramFFP.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderProgramPtr.h
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Switch to std::shared_ptr and std::weak_ptr.
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2015-01-25 03:10:58 +00:00 |
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ShaderTechnique.cpp
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Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
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2014-07-02 22:36:45 +00:00 |
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ShaderTechnique.h
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Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
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2014-07-02 22:36:45 +00:00 |
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SkeletonAnim.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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SkeletonAnimDef.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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SkeletonAnimDef.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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SkeletonAnimManager.cpp
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Actually remove trailing whitespace for non-header files as well.
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2016-11-23 13:02:58 +00:00 |
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SkeletonAnimManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Terrain.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Terrain.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainProperties.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerrainProperties.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainTextureEntry.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerrainTextureEntry.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainTextureManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerrainTextureManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerritoryBoundary.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerritoryBoundary.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerritoryTexture.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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TerritoryTexture.h
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Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
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2014-07-14 17:15:22 +00:00 |
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TextRenderer.cpp
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Convert debug_printf to take UTF-8 strings instead of wchar_t.
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2015-02-14 01:45:13 +00:00 |
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TextRenderer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Texture.h
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Switch to std::shared_ptr and std::weak_ptr.
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2015-01-25 03:10:58 +00:00 |
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TextureConverter.cpp
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XML validation. Based on patch by historic_bruno. Refs #245.
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2015-06-07 21:56:52 +00:00 |
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TextureConverter.h
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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TextureManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TextureManager.h
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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Unit.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Unit.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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UnitAnimation.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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UnitAnimation.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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UnitManager.cpp
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Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
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2012-02-27 05:32:35 +00:00 |
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UnitManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |