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Make include-what-you-use happy with some files in source/tools/atlas and fix what needs to be fixed. Drop the wxWidgets specific handling of precompiled headers in some places, it isn't consistently used which it would have to to have meaning and was mostly for early VS implementation of precompiled headers and a lot of time has gone by since. Drop Borland C++ compiler specific quirk, that compiler was discontinued long ago and doesn't support modern C++. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wx/defs.h>
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#include <wx/object.h>
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#include <wx/panel.h>
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#include <wx/validate.h>
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class wxButton;
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class wxClassInfo;
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class wxRect;
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class wxString;
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class wxTextCtrl;
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class wxWindow;
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class QuickFileCtrl : public wxPanel
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{
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DECLARE_DYNAMIC_CLASS(QuickFileCtrl);
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public:
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QuickFileCtrl() {};
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QuickFileCtrl(wxWindow* parent, wxRect& location,
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const wxString& rootDir, const wxString& fileMask,
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wxString& rememberedDir,
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const wxValidator& validator = wxDefaultValidator);
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void OnKillFocus();
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//private: // (or *theoretically* private)
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wxTextCtrl* m_TextCtrl;
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wxButton* m_ButtonBrowse;
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bool m_DisableKillFocus;
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wxString* m_RememberedDir; // can't be wxString&, because DYNAMIC_CLASSes need default constructors, and there's no suitable string to store in here...
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};
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