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Support asynchronous path queries. Allow escaping when stuck in impassable terrain tiles. Split Update message in multiple phases, to cope with ordering requirements. Support automatic walk/run animation switching. This was SVN commit r8058. |
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| .. | ||
| Geometry.cpp | ||
| Geometry.h | ||
| Grid.h | ||
| Position.h | ||
| PriorityQueue.h | ||
| Render.cpp | ||
| Render.h | ||
| Selection.cpp | ||
| Selection.h | ||
| SimulationCommand.h | ||