0ad/binaries/data/mods/public/simulation/components/interfaces
Ykkrosh 2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
..
AnimalAI.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Attack.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
DamageReceiver.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Formation.js # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Health.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Identity.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
RallyPoint.js # Add rally points for newly-trained units, based on patch from evans. 2010-08-05 10:20:47 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
ResourceSupply.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Timer.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
TrainingQueue.js # Support training units in buildings. 2010-04-19 19:47:23 +00:00
UnitAI.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Vision.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00