mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 21:34:08 -07:00
This fixes an assertion failure in ScriptEngine that can occur when closing the game while in the loading screen. Reviewed By: vladislavbelov, leper Differential Revision: https://code.wildfiregames.com/D684 This was SVN commit r20035. |
||
|---|---|---|
| .. | ||
| test_CommandQueue.h | ||
| test_ObstructionManager.h | ||
| test_Pathfinder.h | ||
| test_Position.h | ||
| test_RangeManager.h | ||
| test_scripts.h | ||
| test_TerritoryManager.h | ||