0ad/source/simulation2
wraitii fa726867f1 Const-Correct the long range pathfinder
Debug variables are kept mutable as one otherwise has to use a complex
system and this is really not worth it.

Reviewed By: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1491
This was SVN commit r22219.
2019-04-24 19:07:32 +00:00
..
components Hierarchical pathfinder: fix an issue with regions and some touch-ups 2019-04-24 19:02:09 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Const-Correct the long range pathfinder 2019-04-24 19:07:32 +00:00
scripting SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
serialization SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
system Revert b56f7f39d4 as it triggers an assertion failure. 2019-01-05 22:38:00 +00:00
tests Test we can destroy INVALID_ENTITY 2019-01-06 16:32:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00