0ad/source/simulation2/components/tests
historic_bruno b1c081e36d Set svn:eol-style=native, fix some inconsistent line endings
This was SVN commit r14299.
2013-12-06 00:42:50 +00:00
..
test_CommandQueue.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
test_ObstructionManager.h Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
test_Pathfinder.h Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
test_Position.h Fix build error in tests 2010-08-09 09:25:13 +00:00
test_RangeManager.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
test_scripts.h Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00
test_TerritoryManager.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00