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CText requires re-rendering every message when adding a new one, which quickly becomes very slow. Use CList and a custom method to work around this. These classes are in need of a more complete refactoring. Based on a patch by: nani Differential Revision: https://code.wildfiregames.com/D1781 This was SVN commit r24306.
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
/* Copyright (C) 2020 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "gui/ObjectTypes/CButton.h"
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#include "gui/ObjectTypes/CChart.h"
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#include "gui/ObjectTypes/CCheckBox.h"
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#include "gui/ObjectTypes/CDropDown.h"
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#include "gui/ObjectTypes/CHotkeyPicker.h"
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#include "gui/ObjectTypes/CImage.h"
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#include "gui/ObjectTypes/CInput.h"
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#include "gui/ObjectTypes/CList.h"
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#include "gui/ObjectTypes/CMiniMap.h"
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#include "gui/ObjectTypes/COList.h"
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#include "gui/ObjectTypes/CProgressBar.h"
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#include "gui/ObjectTypes/CRadioButton.h"
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#include "gui/ObjectTypes/CSlider.h"
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#include "gui/ObjectTypes/CText.h"
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#include "gui/ObjectTypes/CTooltip.h"
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#include "gui/Scripting/JSInterface_GUIProxy.h"
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void CGUI::AddObjectTypes()
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{
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m_ProxyData.insert(JSI_GUIProxy<IGUIObject>::CreateData(*m_ScriptInterface));
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m_ProxyData.insert(JSI_GUIProxy<CText>::CreateData(*m_ScriptInterface));
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m_ProxyData.insert(JSI_GUIProxy<CList>::CreateData(*m_ScriptInterface));
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AddObjectType("button", &CButton::ConstructObject);
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AddObjectType("chart", &CChart::ConstructObject);
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AddObjectType("checkbox", &CCheckBox::ConstructObject);
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AddObjectType("dropdown", &CDropDown::ConstructObject);
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AddObjectType("empty", &CGUIDummyObject::ConstructObject);
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AddObjectType("hotkeypicker", &CHotkeyPicker::ConstructObject);
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AddObjectType("image", &CImage::ConstructObject);
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AddObjectType("input", &CInput::ConstructObject);
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AddObjectType("list", &CList::ConstructObject);
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AddObjectType("minimap", &CMiniMap::ConstructObject);
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AddObjectType("olist", &COList::ConstructObject);
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AddObjectType("progressbar", &CProgressBar::ConstructObject);
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AddObjectType("radiobutton", &CRadioButton::ConstructObject);
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AddObjectType("slider", &CSlider::ConstructObject);
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AddObjectType("text", &CText::ConstructObject);
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AddObjectType("tooltip", &CTooltip::ConstructObject);
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}
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