0ad/source/simulation2
Stan af2abb8cbf Fix units not being able to play sounds when walking and running
This currently disabled by variants, and will be reenabled when sounds
have been chosen.
Reviewed by: Vladislav,
Comments by: Itms, elexis
Differential Revision: ​https://code.wildfiregames.com/1257
This was SVN commit r21359.
2018-02-24 18:13:03 +00:00
..
components Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Bump year 2018-02-21 23:42:18 +00:00
scripting Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 01:53:46 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system Bump copyright header year numbers. 2018-02-21 18:44:52 +00:00
tests Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00