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Since the players/civs already have cmpIdentity, use it. This forces civs to have corresponding XML in the `special/players/` folder. Also moves the files from `special/player/` to `special/players/` consistent with other folders. And moves the generic `player.xml` one level up. Differential revision: https://code.wildfiregames.com/D4473 Help and comments by: @Stan, @wraitii This was SVN commit r26298. |
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| components | ||
| docs | ||
| helpers | ||
| scripting | ||
| serialization | ||
| system | ||
| tests | ||
| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||