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Map XML: Store camera position. Stopped using DTDs (because they make it too hard to change the XML structure without breaking all the old XML files). Game.h: Include fewer files, to make compilation sometimes faster. World: Changed some things to not be singletons, since they were (ab)used as CWorld members. This was SVN commit r3670. |
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| .. | ||
| graphics | ||
| gui | ||
| i18n | ||
| lib | ||
| maths | ||
| ps | ||
| renderer | ||
| scripting | ||
| simulation | ||
| sound | ||
| tools | ||
| main.cpp | ||
| ProgrammingSchedule.xls | ||