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scripting
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2007-05-07 16:33:24 +00:00 |
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tests
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# housekeeping
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2007-05-21 23:24:56 +00:00 |
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Camera.cpp
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2007-05-07 16:33:24 +00:00 |
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Camera.h
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2007-05-07 16:33:24 +00:00 |
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CinemaTrack.cpp
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#Preliminary end game conditions; cinematic and trigger fixes
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2007-04-27 03:05:26 +00:00 |
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CinemaTrack.h
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2007-05-07 16:33:24 +00:00 |
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ColladaManager.cpp
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fix warnings
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2007-05-28 14:25:07 +00:00 |
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ColladaManager.h
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2007-05-07 16:33:24 +00:00 |
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Color.cpp
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2007-05-07 16:33:24 +00:00 |
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Color.h
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2007-05-07 16:33:24 +00:00 |
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Color_asm.asm
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# big refactoring in CPU-specific code, fix for dual core vs. HT detection
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2007-04-25 18:19:35 +00:00 |
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DefaultEmitter.cpp
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2007-05-07 16:33:24 +00:00 |
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DefaultEmitter.h
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2007-05-07 16:33:24 +00:00 |
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Frustum.cpp
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2007-05-07 16:33:24 +00:00 |
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Frustum.h
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2007-05-07 16:33:24 +00:00 |
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GameView.cpp
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fixed Shadow culling: second implementation
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2007-05-10 15:28:59 +00:00 |
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GameView.h
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2007-05-07 16:33:24 +00:00 |
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HFTracer.cpp
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2007-05-07 16:33:24 +00:00 |
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HFTracer.h
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2007-05-07 16:33:24 +00:00 |
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LightEnv.cpp
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2007-05-07 16:33:24 +00:00 |
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LightEnv.h
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2007-05-07 16:33:24 +00:00 |
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MapIO.h
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2007-05-07 16:33:24 +00:00 |
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MapReader.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
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MapReader.h
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2007-05-07 16:33:24 +00:00 |
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MapWriter.cpp
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
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MapWriter.h
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2007-05-07 16:33:24 +00:00 |
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Material.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
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Material.h
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2007-05-07 16:33:24 +00:00 |
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MaterialManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
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MaterialManager.h
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2007-05-07 16:33:24 +00:00 |
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MeshManager.cpp
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# Added support for COLLADA skeletal animations.
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2007-03-01 18:52:53 +00:00 |
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MeshManager.h
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2007-05-07 16:33:24 +00:00 |
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MiniPatch.cpp
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
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MiniPatch.h
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2007-05-07 16:33:24 +00:00 |
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Model.cpp
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2007-05-07 16:33:24 +00:00 |
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Model.h
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2007-05-07 16:33:24 +00:00 |
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ModelDef.cpp
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2007-05-07 16:33:24 +00:00 |
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ModelDef.h
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2007-05-07 16:33:24 +00:00 |
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ObjectBase.cpp
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# SwEng/cleanup
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2007-05-18 00:14:26 +00:00 |
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ObjectBase.h
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2007-05-07 16:33:24 +00:00 |
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ObjectEntry.cpp
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# SwEng/cleanup
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2007-05-18 00:14:26 +00:00 |
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ObjectEntry.h
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2007-05-07 16:33:24 +00:00 |
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ObjectManager.cpp
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# Added support for COLLADA skeletal animations.
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2007-03-01 18:52:53 +00:00 |
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ObjectManager.h
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2007-05-07 16:33:24 +00:00 |
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ParticleEmitter.cpp
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2007-05-07 16:33:24 +00:00 |
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ParticleEmitter.h
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2007-05-07 16:33:24 +00:00 |
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ParticleEngine.cpp
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2007-05-07 16:33:24 +00:00 |
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ParticleEngine.h
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2007-05-07 16:33:24 +00:00 |
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Patch.cpp
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patch, gameview: fix typos, revise according to coding convention
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2007-05-10 20:47:17 +00:00 |
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Patch.h
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patch, gameview: fix typos, revise according to coding convention
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2007-05-10 20:47:17 +00:00 |
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RenderableObject.h
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2007-05-07 16:33:24 +00:00 |
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SColor.h
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2007-05-07 16:33:24 +00:00 |
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SkeletonAnim.h
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2007-05-07 16:33:24 +00:00 |
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SkeletonAnimDef.cpp
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2007-05-07 16:33:24 +00:00 |
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SkeletonAnimDef.h
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2007-05-07 16:33:24 +00:00 |
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SkeletonAnimManager.cpp
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2007-05-07 16:33:24 +00:00 |
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SkeletonAnimManager.h
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2007-05-07 16:33:24 +00:00 |
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Sprite.cpp
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2007-05-07 16:33:24 +00:00 |
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Sprite.h
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2007-05-07 16:33:24 +00:00 |
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Terrain.cpp
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2007-05-07 16:33:24 +00:00 |
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Terrain.h
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2007-05-07 16:33:24 +00:00 |
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TerrainProperties.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
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TerrainProperties.h
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2007-05-07 16:33:24 +00:00 |
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Texture.h
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2007-05-07 16:33:24 +00:00 |
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TextureEntry.cpp
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# Slightly tidied up string code.
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2007-02-01 14:46:14 +00:00 |
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TextureEntry.h
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2007-05-07 16:33:24 +00:00 |
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TextureManager.cpp
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# Slightly tidied up string code.
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2007-02-01 14:46:14 +00:00 |
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TextureManager.h
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2007-05-07 16:33:24 +00:00 |
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Unit.cpp
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# Updated unit animation code.
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2007-02-10 03:09:52 +00:00 |
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Unit.h
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2007-05-07 16:33:24 +00:00 |
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UnitAnimation.cpp
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# Minor optimisations and features.
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2007-03-01 00:14:35 +00:00 |
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UnitAnimation.h
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2007-05-07 16:33:24 +00:00 |
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UnitManager.cpp
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2007-05-07 16:33:24 +00:00 |
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UnitManager.h
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2007-05-07 16:33:24 +00:00 |