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- Various build changes, in particular NSPR is not needed on Unix anymore - Add js/Initialization.h to source/scriptinterface/ScriptEngine.h - Use nullptr instead of JS::NullPtr(), see https://bugzilla.mozilla.org/show_bug.cgi?id=1164602 - Remove `JS::RuntimeOptionsRef.varObjFix`, see https://bugzilla.mozilla.org/show_bug.cgi?id=1171177 - Remove uses of `AutoIdArray`, see https://bugzilla.mozilla.org/show_bug.cgi?id=1191529 - `JS_InternUCStringN` has been renamed, see https://bugzilla.mozilla.org/show_bug.cgi?id=1178581 - `JS::Evaluate` now takes scope chains explicitly, see https://bugzilla.mozilla.org/show_bug.cgi?id=1097987 - Array functions (such as `JS_IsArrayObject`) are fallible and output to params, see https://bugzilla.mozilla.org/show_bug.cgi?id=f3d35d8 - Remove `JSCLASS_CACHED_PROTO_WIDTH` workaround in our code, see https://bugzilla.mozilla.org/show_bug.cgi?id=1236373 - Remove compile'n go (`setCompileAndGo`) and replace it by `setIsRunOnce` which will become the default in the future, see https://bugzilla.mozilla.org/show_bug.cgi?id=679939 - Mark shared memory in direct access operations (`JS_GetUint16ArrayData` and `JS_GetUint8ArrayData`), see https://bugzilla.mozilla.org/show_bug.cgi?id=1176214 - Use new `JS::ObjectOpResult`, see https://bugzilla.mozilla.org/show_bug.cgi?id=1113369 Thanks to wraitii, elexis, Krinkle and historic_bruno for contributions and comments, and to gentz, madpilot, s0600204 and Stan for testing and indirect contributions. Differential Revision: https://code.wildfiregames.com/D1510 This was SVN commit r22627. |
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| .. | ||
| CmpPtr.cpp | ||
| CmpPtr.h | ||
| Component.h | ||
| ComponentManager.cpp | ||
| ComponentManager.h | ||
| ComponentManagerSerialization.cpp | ||
| Components.h | ||
| ComponentTest.h | ||
| DynamicSubscription.cpp | ||
| DynamicSubscription.h | ||
| Entity.h | ||
| EntityMap.h | ||
| IComponent.cpp | ||
| IComponent.h | ||
| Interface.h | ||
| InterfaceScripted.h | ||
| LocalTurnManager.cpp | ||
| LocalTurnManager.h | ||
| Message.h | ||
| ParamNode.cpp | ||
| ParamNode.h | ||
| ReplayTurnManager.cpp | ||
| ReplayTurnManager.h | ||
| SimContext.cpp | ||
| SimContext.h | ||
| TurnManager.cpp | ||
| TurnManager.h | ||