0ad/source/network/scripting
wraitii 2034136560 Implement a workaround for routers without NAT loopback.
This allows joining a lobby game hosted on the same network (behind the
same NAT gateway).
This is relatively primitive to keep things simple: if the server and
the client have the same public IP, it is assumed that they are on the
same network and the client instead requests the local IP.

Differential Revision: https://code.wildfiregames.com/D3944
This was SVN commit r25448.
2021-05-16 15:34:38 +00:00
..
JSInterface_Network.cpp Implement a workaround for routers without NAT loopback. 2021-05-16 15:34:38 +00:00
JSInterface_Network.h Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00