0ad/source/simulation2
Itms f0d7346b8f Happy New Year! :D
This was SVN commit r16103.
2015-01-02 14:22:23 +00:00
..
components Clean up LoadPlayerSettings. 2015-01-01 23:10:24 +00:00
docs Happy New Year! :D 2015-01-02 14:22:23 +00:00
helpers Fix compilation failure with GCC and C++98/03. 2015-01-01 23:57:04 +00:00
scripting Exact stack rooting for CParamNode 2014-11-09 11:08:53 +00:00
serialization Adds Serialization support for ES6 Maps. 2014-09-20 17:14:53 +00:00
system add support for civ specific player template, see #2877 2014-12-31 09:31:41 +00:00
tests Remove testing of some special templates. We need to find a good way to generate template subsets, refs #2951. 2014-12-09 23:20:31 +00:00
MessageTypes.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
Simulation2.cpp Remove code duplication and some cleanup. 2014-12-30 18:21:02 +00:00
Simulation2.h Remove code duplication and some cleanup. 2014-12-30 18:21:02 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00