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On my ESR31 branch, I've made two measurements with different replays (both around 15000 turns). In the first, I got around 3% performance improvement and in the second about 7.5%. It mainly depends on how often aura changes related to the female citizen aura happen. This was SVN commit r16055. |
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| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||