0ad/source/ps
wraitii ba736916fc Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
ThreadUtil shipped a scope lock and a mutex implementation, which can be
removed since we now have these in the standard library.
This lets us clean up this header which get included everywhere (through
profiler includes).

Tested By: Angen and Stan
Differential Revision: https://code.wildfiregames.com/D1915
This was SVN commit r22344.
2019-06-06 19:30:48 +00:00
..
GameSetup Fix a crash on some system when Alt-tabbing during game setup. 2019-05-28 13:18:32 +00:00
scripting Fix possibly using uninitialized global in 80635665f7 and rename GetDirectoryName 2019-05-14 10:13:02 +00:00
tests Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
XML Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
ArchiveBuilder.cpp Add a confirmation message when packaging ends. 2019-01-07 23:57:18 +00:00
ArchiveBuilder.h Handle mods specified on the command line when using the archive builder. 2014-06-15 16:43:08 +00:00
CacheLoader.cpp Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io. 2018-08-08 12:59:05 +00:00
CacheLoader.h Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
CConsole.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
CConsole.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
CLogger.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
CLogger.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
Compress.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Compress.h More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
ConfigDB.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
ConfigDB.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
CStr.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CStr.h Remove duplicated layers of unescaping which required multiple escapes in some places. 2014-12-13 01:08:29 +00:00
CStrIntern.cpp Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
CStrIntern.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
CStrInternStatic.h Option to disable fog effects. 2017-12-04 15:54:24 +00:00
DllLoader.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
DllLoader.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h Catch exceptions by reference (by convention), based on patch from Markus, refs #1852 2013-05-22 22:27:53 +00:00
FileIo.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
FileIo.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Filesystem.cpp Use in-place construction. 2015-07-29 23:44:17 +00:00
Filesystem.h Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod. 2015-06-15 16:00:26 +00:00
Game.cpp In preparation of renaming and grouping main.cpp shutdown variables: 2018-05-08 09:24:16 +00:00
Game.h Fix the replay menu for people with non-latin characters in their username. 2017-06-25 14:54:00 +00:00
Globals.cpp Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. 2017-05-19 18:01:22 +00:00
Globals.h Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. 2017-05-19 18:01:22 +00:00
GUID.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
GUID.h Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
Hotkey.cpp Try to recognise unknown hotkey mappings using SDL2. 2017-05-21 08:05:52 +00:00
Hotkey.h Unload hotkeys on shutdown. 2014-09-15 01:27:06 +00:00
Joystick.cpp Remove disabled by default SDL1 support. 2015-12-14 10:52:21 +00:00
Joystick.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
KeyName.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
KeyName.h Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. 2017-05-19 18:01:22 +00:00
Loader.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
Loader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Mod.cpp Alpha 23 "lobby lag" release fix. 2018-05-24 18:08:56 +00:00
Mod.h Alpha 23 "lobby lag" release fix. 2018-05-24 18:08:56 +00:00
ModInstaller.cpp mod.io support. 2018-04-22 18:14:45 +00:00
ModInstaller.h mod.io support. 2018-04-22 18:14:45 +00:00
ModIo.cpp Fix mod.io curl error handling, following 833c9f108c / D1029 / cdc324f7f5. 2018-09-23 00:06:25 +00:00
ModIo.h mod.io support. 2018-04-22 18:14:45 +00:00
Preprocessor.cpp Add FALLTHROUGH, which in the best case is just [[fallthrough]]. 2017-09-01 20:04:53 +00:00
Preprocessor.h Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif". 2012-04-02 16:12:46 +00:00
PreprocessorWrapper.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
PreprocessorWrapper.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Profile.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
Profile.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
Profiler2.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
Profiler2.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
Profiler2GPU.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
Profiler2GPU.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
ProfileViewer.cpp Remove disabled remains of the performance data (= profiler data + text input) upload feature from the UserReporter from 0da7e822ff. 2018-08-05 15:18:00 +00:00
ProfileViewer.h Remove disabled remains of the performance data (= profiler data + text input) upload feature from the UserReporter from 0da7e822ff. 2018-08-05 15:18:00 +00:00
Pyrogenesis.cpp Bump version to alpha 24. 2018-12-26 11:28:37 +00:00
Pyrogenesis.h Move engine version to common file. Patch by elexis. Fixes #3359. 2015-08-01 23:03:13 +00:00
Replay.cpp Fix possibly using uninitialized global in 80635665f7 and rename GetDirectoryName 2019-05-14 10:13:02 +00:00
Replay.h Test all full hashes in non-visual replaymode by default and keep skipping quick-hash by default. 2018-05-29 02:14:38 +00:00
SavedGame.cpp Refactor and cleanup of CGameView. 2019-04-22 22:12:08 +00:00
SavedGame.h Bump copyright header year numbers. 2018-02-21 18:44:52 +00:00
Shapes.cpp Simple cleanup of Shapes, removes old style format. 2019-04-22 21:53:11 +00:00
Shapes.h Simple cleanup of Shapes, removes old style format. 2019-04-22 21:53:11 +00:00
Singleton.h Simple refactoring of Singleton. Make it non-copyable. 2019-01-13 15:11:40 +00:00
TemplateLoader.cpp Remove unneeded include. 2017-09-30 15:29:13 +00:00
TemplateLoader.h More ScriptInterface const. 2017-11-25 06:49:58 +00:00
ThreadUtil.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
ThreadUtil.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
TouchInput.cpp Remove disabled by default SDL1 support. 2015-12-14 10:52:21 +00:00
TouchInput.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
UniDoubler.h Use default Unicode encoding in source code on Windows. 2017-11-29 20:14:22 +00:00
UserReport.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
UserReport.h Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257, b3438cabd2. 2018-08-22 22:17:42 +00:00
utf16string.h Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
Util.cpp Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io. 2018-08-08 12:59:05 +00:00
Util.h Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io. 2018-08-08 12:59:05 +00:00
VideoMode.cpp Fix the window icon that cannot be loaded in release packages, refs 27d99765bb. 2018-05-01 20:29:36 +00:00
VideoMode.h Fixes the Alt + Tab crash in the fullscreen mode. Refs #4181. 2018-03-09 22:23:03 +00:00
VisualReplay.cpp Fix possibly using uninitialized global in 80635665f7 and rename GetDirectoryName 2019-05-14 10:13:02 +00:00
VisualReplay.h Fix possibly using uninitialized global in 80635665f7 and rename GetDirectoryName 2019-05-14 10:13:02 +00:00
World.cpp Always delete CMapReader. Patch by Sandarac. Fixes #4154. 2017-08-25 00:37:48 +00:00
World.h Always delete CMapReader. Patch by Sandarac. Fixes #4154. 2017-08-25 00:37:48 +00:00