..
CmpPtr.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
CmpPtr.h
Replace use of safe bool by explicit bool operator.
2015-01-25 03:11:24 +00:00
Component.h
Fixes macOS warnings after adding final keyword to simulation classes in 3eee3a444d.
2022-03-07 23:04:11 +00:00
ComponentManager.cpp
Fix map errors from GetTemplate not being available in the sim
2022-05-09 18:13:34 +00:00
ComponentManager.h
Fix map errors from GetTemplate not being available in the sim
2022-05-09 18:13:34 +00:00
ComponentManagerSerialization.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Components.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ComponentTest.h
Fixes macOS warnings after adding final keyword to simulation classes in 3eee3a444d.
2022-03-07 23:04:11 +00:00
DynamicSubscription.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
DynamicSubscription.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Entity.h
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
EntityMap.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
IComponent.cpp
Don't include ComponentManager.h in ScriptComponent
2021-05-16 15:12:39 +00:00
IComponent.h
Don't include ComponentManager.h in ScriptComponent
2021-05-16 15:12:39 +00:00
Interface.h
Don't include ComponentManager.h in ScriptComponent
2021-05-16 15:12:39 +00:00
InterfaceScripted.h
Split JS conversions from ScriptInterface.
2021-05-13 09:43:33 +00:00
LocalTurnManager.cpp
Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
2021-03-03 21:02:57 +00:00
LocalTurnManager.h
Add an interface for Reinforcement Learning.
2020-08-01 10:52:59 +00:00
Message.h
Remove DefPersistentRooted and unneeded includes.
2020-11-12 08:24:30 +00:00
ParamNode.cpp
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
ParamNode.h
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
ReplayTurnManager.cpp
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
ReplayTurnManager.h
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
SimContext.cpp
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
SimContext.h
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
TurnManager.cpp
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
TurnManager.h
Fix Profiler1 "time per turn".
2021-05-06 16:49:34 +00:00