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CmpPtr.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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CmpPtr.h
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Fix includes in source/ps
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2025-08-05 07:21:22 +02:00 |
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Component.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ComponentManager.cpp
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ComponentManager.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ComponentManagerSerialization.cpp
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Fix includes in source/simulation2
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2025-08-07 08:38:40 +02:00 |
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Components.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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ComponentTest.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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DebugOptions.h
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Start the serializationtest at a specivic turn
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2026-05-10 14:18:48 +02:00 |
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DynamicSubscription.cpp
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Fix includes in source/simulation2
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2025-08-07 08:38:40 +02:00 |
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DynamicSubscription.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Entity.h
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Fix includes in source/ps
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2025-08-05 07:21:22 +02:00 |
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EntityMap.h
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Fix EntityMap::iterator
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2025-11-11 21:35:01 +01:00 |
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IComponent.cpp
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Remove UNUSED
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2025-06-26 17:25:05 +02:00 |
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IComponent.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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Interface.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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InterfaceScripted.h
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Adapt JS API to ESR 140
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2026-08-02 23:34:41 +02:00 |
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LocalTurnManager.cpp
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |
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LocalTurnManager.h
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |
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Message.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ParamNode.cpp
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ParamNode.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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ReplayTurnManager.cpp
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |
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ReplayTurnManager.h
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |
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SimContext.cpp
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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SimContext.h
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Move Script* classes to Script namespace
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2026-06-20 17:43:00 +02:00 |
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TurnManager.cpp
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |
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TurnManager.h
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Use turn_id_t (int32_t) for turn-count across simulation, network and replay
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2026-07-31 10:34:20 +02:00 |