0ad/source/tools/atlas/GameInterface
janwas 4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
..
Handlers split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
ActorViewer.cpp Fix decals and LOS texture in Actor Viewer, by slightly reducing use of globals. 2011-04-05 20:32:03 +00:00
ActorViewer.h # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
Brushes.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Brushes.h # Fix terrain blending logic. 2011-01-29 16:31:48 +00:00
CommandProc.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CommandProc.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DeltaArray.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GameLoop.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GameLoop.h # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
InputProcessor.cpp # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MessagePasserImpl.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Messages.h Simplifies random map output, see #782. 2011-04-16 04:04:06 +00:00
MessagesSetup.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
Shareable.h Compile with -Wundef to detect stupid macro typos like "GCC_VER" 2010-07-14 15:54:39 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
SimState.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
SimState.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
View.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
View.h # Fix terrain blending logic. 2011-01-29 16:31:48 +00:00