0ad/source/tools/atlas/GameInterface/Handlers
vladislavbelov 1e1ce27eba Adds offsets to the terrain resize function and adds comments how the resizing works.
Original Patch By: Clockwork-Muse
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D2724
This was SVN commit r23639.
2020-05-07 21:46:17 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Replaces direct Camera member usage by appropriate method call (m_Orientation > GetOrientation()). 2019-12-14 12:56:47 +00:00
CinemaHandler.cpp Replaces direct Camera member usage by appropriate method call (m_Orientation > GetOrientation()). 2019-12-14 12:56:47 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763. 2019-09-18 15:02:36 +00:00
EnvironmentHandlers.cpp Adds an tool to pick water high by terrain click in Atlas. 2019-07-09 18:16:55 +00:00
GraphicsSetupHandlers.cpp Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
MapHandlers.cpp Adds offsets to the terrain resize function and adds comments how the resizing works. 2020-05-07 21:46:17 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp Cleanup Camera related code and uses constant references where possible. 2019-10-03 12:58:47 +00:00
ObjectHandlers.cpp Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763. 2019-09-18 15:02:36 +00:00
PlayerHandlers.cpp Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times. 2019-07-09 00:18:48 +00:00