0ad/source/lib/sysdep/os/win
vladislavbelov 76909984b2 Removes obsolete clipboard, replaces by platform-agnostic SDL2`s APIs. Refs D2476.
Patch By: linkmauve
Tested By: bb, elexis, Stan
This was SVN commit r23624.
2020-05-05 11:18:00 +00:00
..
aken Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
tests Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
whrt Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
wposix Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
comctl6.manifest premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
error_dialog.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
error_dialog.rc premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
icon.rc fix a few remnants of the previous sysdep/win folder location, including a relative path in icon.rc 2008-06-30 18:19:14 +00:00
mahaf.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
mahaf.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
manifest.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
manifest.rc premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
wcpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wcpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg_heap.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg_heap.h Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
wdbg_sym.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
wdbg_sym.h Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
wdir_watch.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdll_delay_load.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdll_delay_load.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdll_main.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdll_ver.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdll_ver.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wgfx.cpp Removes unused gfx::GetMonitorSize function 2020-01-20 21:54:31 +00:00
wgfx.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wgl.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
win.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
winit.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
winit.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wnuma.cpp Fix build without PCH for some targets. 2018-12-28 14:58:35 +00:00
wprofiler.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wseh.cpp Improve the error window on Windows by adding a link to https://trac.wildfiregames.com/wiki/GameDataPaths. 2019-04-04 20:30:52 +00:00
wseh.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wstartup.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wstartup.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wsysdep.cpp Removes obsolete clipboard, replaces by platform-agnostic SDL2`s APIs. Refs D2476. 2020-05-05 11:18:00 +00:00
wutil.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wutil.h Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
wversion.cpp Fix build without PCH for some targets. 2018-12-28 14:58:35 +00:00
wversion.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wvm.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00