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- Modified CJSSharedProperty so it can be inherited. It now acts as our "static property" class with a pointer-to-member field. It did much of this before but it wasn't used much because of the way XML properties were loaded. - Modified CEntity and CBaseEntity so that virtually all properties are now CJSSharedProperty's added with AddClassProperty in ScriptingInit. - Removed m_run SEntityAction field, replacing its fields with separate variables, so we can have proper pointer-to-members for them. - Modified CTechnology to use CJSComplex::Get/SetProperty so that attributes no longer need to be "registered" for use in techs. This was SVN commit r4086. |
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| .. | ||
| DOMEvent.cpp | ||
| DOMEvent.h | ||
| EventTypes.h | ||
| GameEvents.h | ||
| JSConversions.cpp | ||
| JSConversions.h | ||
| JSSerialization.h | ||
| ScriptableComplex.cpp | ||
| ScriptableComplex.h | ||
| ScriptableObject.cpp | ||
| ScriptableObject.h | ||
| ScriptCustomTypes.cpp | ||
| ScriptCustomTypes.h | ||
| ScriptGlue.cpp | ||
| ScriptGlue.h | ||
| ScriptingHost.cpp | ||
| ScriptingHost.h | ||
| SpiderMonkey.h | ||
| SynchedJSObject.cpp | ||
| SynchedJSObject.h | ||