mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 05:44:08 -07:00
the old debug_assert always ran and tested the expression, which slows down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new ASSERT behaves like assert and ENSURE like the old debug_assert. Let's change any time-critical but not-super-important ENSURE to ASSERT to speed up release builds. (already done in bits.h and unique_range.h) This was SVN commit r9362.
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef INCLUDED_MESSAGEHANDLER
|
|
#define INCLUDED_MESSAGEHANDLER
|
|
|
|
#include "../Messages.h"
|
|
|
|
#include <map>
|
|
#include <string>
|
|
|
|
namespace AtlasMessage
|
|
{
|
|
|
|
typedef void (*msgHandler)(IMessage*);
|
|
typedef std::map<std::string, msgHandler> msgHandlers;
|
|
extern msgHandlers& GetMsgHandlers();
|
|
|
|
#define THINGHANDLER(prefix, expectedtype, t) \
|
|
void f##t(prefix##t*); \
|
|
void f##t##_wrapper(IMessage* msg) { \
|
|
ENSURE(msg->GetType() == IMessage::expectedtype); \
|
|
f##t (static_cast<prefix##t*>(msg)); \
|
|
} \
|
|
void f##t(prefix##t* msg)
|
|
|
|
#define MESSAGEHANDLER(t) THINGHANDLER(m, Message, t)
|
|
#define QUERYHANDLER(t) THINGHANDLER(q, Query, t)
|
|
|
|
}
|
|
|
|
#endif // INCLUDED_MESSAGEHANDLER
|