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https://gitea.wildfiregames.com/0ad/0ad
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156 lines
6.9 KiB
C++
156 lines
6.9 KiB
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "simulation2/system/ComponentTest.h"
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#include "simulation2/components/ICmpRangeManager.h"
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#include "simulation2/components/ICmpPosition.h"
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#include "simulation2/components/ICmpVision.h"
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#include <boost/random/mersenne_twister.hpp>
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#include <boost/random/uniform_real_distribution.hpp>
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class MockVision : public ICmpVision
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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virtual entity_pos_t GetRange() const { return entity_pos_t::FromInt(66); }
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virtual bool GetRevealShore() const { return false; }
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};
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class MockPosition : public ICmpPosition
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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virtual void SetTurretParent(entity_id_t UNUSED(id), const CFixedVector3D& UNUSED(pos)) {}
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virtual entity_id_t GetTurretParent() const {return INVALID_ENTITY;}
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virtual void UpdateTurretPosition() {}
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virtual std::set<entity_id_t>* GetTurrets() { return NULL; }
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virtual bool IsInWorld() const { return true; }
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virtual void MoveOutOfWorld() { }
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virtual void MoveTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z)) { }
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virtual void MoveAndTurnTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z), entity_angle_t UNUSED(a)) { }
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virtual void JumpTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z)) { }
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virtual void SetHeightOffset(entity_pos_t UNUSED(dy)) { }
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virtual entity_pos_t GetHeightOffset() const { return entity_pos_t::Zero(); }
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virtual void SetHeightFixed(entity_pos_t UNUSED(y)) { }
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virtual entity_pos_t GetHeightFixed() const { return entity_pos_t::Zero(); }
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virtual bool IsHeightRelative() const { return true; }
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virtual void SetHeightRelative(bool UNUSED(relative)) { }
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virtual bool CanFloat() const { return false; }
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virtual void SetFloating(bool UNUSED(flag)) { }
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virtual void SetActorFloating(bool UNUSED(flag)) { }
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virtual void SetConstructionProgress(fixed UNUSED(progress)) { }
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virtual CFixedVector3D GetPosition() const { return CFixedVector3D(); }
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virtual CFixedVector2D GetPosition2D() const { return CFixedVector2D(); }
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virtual CFixedVector3D GetPreviousPosition() const { return CFixedVector3D(); }
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virtual CFixedVector2D GetPreviousPosition2D() const { return CFixedVector2D(); }
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virtual void TurnTo(entity_angle_t UNUSED(y)) { }
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virtual void SetYRotation(entity_angle_t UNUSED(y)) { }
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virtual void SetXZRotation(entity_angle_t UNUSED(x), entity_angle_t UNUSED(z)) { }
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virtual CFixedVector3D GetRotation() const { return CFixedVector3D(); }
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virtual fixed GetDistanceTravelled() const { return fixed::Zero(); }
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virtual void GetInterpolatedPosition2D(float UNUSED(frameOffset), float& x, float& z, float& rotY) const { x = z = rotY = 0; }
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virtual CMatrix3D GetInterpolatedTransform(float UNUSED(frameOffset)) const { return CMatrix3D(); }
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};
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class TestCmpRangeManager : public CxxTest::TestSuite
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{
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public:
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void setUp()
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{
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CXeromyces::Startup();
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}
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void tearDown()
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{
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CXeromyces::Terminate();
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}
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// TODO It would be nice to call Verify() with the shore revealing system
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// but that means testing on an actual map, with water and land.
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void test_basic()
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{
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ComponentTestHelper test(g_ScriptRuntime);
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ICmpRangeManager* cmp = test.Add<ICmpRangeManager>(CID_RangeManager, "", SYSTEM_ENTITY);
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MockVision vision;
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test.AddMock(100, IID_Vision, vision);
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MockPosition position;
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test.AddMock(100, IID_Position, position);
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// This tests that the incremental computation produces the correct result
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// in various edge cases
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cmp->SetBounds(entity_pos_t::FromInt(0), entity_pos_t::FromInt(0), entity_pos_t::FromInt(512), entity_pos_t::FromInt(512), 512/TERRAIN_TILE_SIZE + 1);
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cmp->Verify();
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{ CMessageCreate msg(100); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessageOwnershipChanged msg(100, -1, 1); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(247), entity_pos_t::FromDouble(257.95), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(247), entity_pos_t::FromInt(253), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256)+entity_pos_t::Epsilon(), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256)-entity_pos_t::Epsilon(), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256)+entity_pos_t::Epsilon(), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256)-entity_pos_t::Epsilon(), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(383), entity_pos_t::FromInt(84), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(348), entity_pos_t::FromInt(83), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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boost::mt19937 rng;
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for (size_t i = 0; i < 1024; ++i)
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{
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double x = boost::random::uniform_real_distribution<double>(0.0, 512.0)(rng);
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double z = boost::random::uniform_real_distribution<double>(0.0, 512.0)(rng);
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{ CMessagePositionChanged msg(100, true, entity_pos_t::FromDouble(x), entity_pos_t::FromDouble(z), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
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cmp->Verify();
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}
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// Test OwnershipChange, GetEntitiesByPlayer, GetNonGaiaEntities
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{
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player_id_t previousOwner = -1;
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for (player_id_t newOwner = 0; newOwner < 8; ++newOwner)
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{
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CMessageOwnershipChanged msg(100, previousOwner, newOwner);
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cmp->HandleMessage(msg, false);
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for (player_id_t i = 0; i < 8; ++i)
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TS_ASSERT_EQUALS(cmp->GetEntitiesByPlayer(i).size(), i == newOwner ? 1 : 0);
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TS_ASSERT_EQUALS(cmp->GetNonGaiaEntities().size(), newOwner > 0 ? 1 : 0);
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previousOwner = newOwner;
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}
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}
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}
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};
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