0ad/source/pch
elexis 5d2c20beb0 Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
Replace boost::hash_combine with a lib/hash.h hash_combine performing
the same statement.
Replace inconspicuous global boost hash_value specializations with
std::hash specializations.
No performance difference was observed in three simple MeshManager
measurements.

Remove unused TAG_MASK and h_tag in h_mgr.cpp following 0748c5a75e.
Replace typedef with using keyword and sort header includes.

Differential Revision: https://code.wildfiregames.com/D2441
Tested on: clang  9.0.0, gcc 9.2.0, Jenkins/vs2015, Jenkins/gcc6

This was SVN commit r23191.
2019-11-25 14:30:25 +00:00
..
atlas Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
engine pthread -> std::thread (5/7) - Replace sdl semaphore with condition variable 2019-08-24 11:26:58 +00:00
glooxwrapper glooxwrapper by Philip to support building gloox on Windows. 2013-11-07 19:38:09 +00:00
graphics Add GPL header 2009-04-18 17:00:33 +00:00
gui Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
lobby Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
lowlevel Add GPL header 2009-04-18 17:00:33 +00:00
network Update precompiled headers to improve build times. 2019-05-26 07:21:12 +00:00
scriptinterface # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
simulation2 Update precompiled headers to improve build times. 2019-05-26 07:21:12 +00:00
test Update precompiled headers to improve build times. 2019-05-26 07:21:12 +00:00
tinygettext Sacrifices a goat to the gods of insanity. 2014-04-24 20:05:48 +00:00