mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 22:03:56 -07:00
Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.
This was SVN commit r19899.
117 lines
3.9 KiB
C++
117 lines
3.9 KiB
C++
/* Copyright (C) 2010 Wildfire Games.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
/*
|
|
* Interface for counter implementations
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
#include "lib/sysdep/os/win/whrt/counter.h"
|
|
|
|
#include "lib/alignment.h"
|
|
#include "lib/sysdep/cpu.h" // cpu_CAS
|
|
|
|
#include "lib/sysdep/os/win/whrt/tsc.h"
|
|
#include "lib/sysdep/os/win/whrt/hpet.h"
|
|
#include "lib/sysdep/os/win/whrt/pmt.h"
|
|
#include "lib/sysdep/os/win/whrt/qpc.h"
|
|
#include "lib/sysdep/os/win/whrt/tgt.h"
|
|
// to add a new counter type, simply include its header here and
|
|
// insert a case in ConstructCounterAt's switch statement.
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// create/destroy counters
|
|
|
|
/**
|
|
* @param id
|
|
* @param address
|
|
* @param size Maximum allowable size [bytes] of the subclass instance
|
|
* @return pointer to a newly constructed ICounter subclass of type \<id\> at
|
|
* the given address, or 0 iff the ID is invalid.
|
|
**/
|
|
static ICounter* ConstructCounterAt(size_t id, void* address, size_t size)
|
|
{
|
|
// rationale for placement new: see call site.
|
|
|
|
// counters are chosen according to the following order. rationale:
|
|
// - TSC must come before QPC and PMT to make sure a bug in the latter on
|
|
// Pentium systems doesn't come up.
|
|
// - PMT works, but is inexplicably slower than QPC on a PIII Mobile.
|
|
// - TGT really isn't as safe as the others, so it should be last.
|
|
// - low-overhead and high-resolution counters are preferred.
|
|
switch(id)
|
|
{
|
|
case 0:
|
|
return CreateCounterHPET(address, size);
|
|
case 1:
|
|
return CreateCounterTSC(address, size);
|
|
case 2:
|
|
return CreateCounterQPC(address, size);
|
|
case 3:
|
|
return CreateCounterPMT(address, size);
|
|
case 4:
|
|
return CreateCounterTGT(address, size);
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
static volatile intptr_t isCounterAllocated;
|
|
|
|
ICounter* CreateCounter(size_t id)
|
|
{
|
|
// we placement-new the Counter classes in a static buffer.
|
|
// this is dangerous, but we are careful to ensure alignment. it is
|
|
// unusual and thus bad, but there's also one advantage: we avoid
|
|
// using global operator new before the CRT is initialized (risky).
|
|
//
|
|
// alternatives:
|
|
// - defining as static doesn't work because the ctors (necessary for
|
|
// vptr initialization) run during _cinit, which comes after our
|
|
// first use of them.
|
|
// - using static_calloc isn't possible because we don't know the
|
|
// size until after the alloc / placement new.
|
|
|
|
if(!cpu_CAS(&isCounterAllocated, 0, 1))
|
|
DEBUG_WARN_ERR(ERR::LOGIC); // static counter memory is already in use!
|
|
|
|
static const size_t memSize = 200;
|
|
static u8 mem[memSize];
|
|
u8* alignedMem = (u8*)Align<16>((uintptr_t)mem);
|
|
const size_t bytesLeft = mem+memSize - alignedMem;
|
|
ICounter* counter = ConstructCounterAt(id, alignedMem, bytesLeft);
|
|
|
|
return counter;
|
|
}
|
|
|
|
|
|
void DestroyCounter(ICounter*& counter)
|
|
{
|
|
ENSURE(counter);
|
|
counter->Shutdown();
|
|
counter->~ICounter(); // must be called due to placement new
|
|
counter = 0;
|
|
|
|
isCounterAllocated = 0;
|
|
}
|