0ad/source/lib/file/vfs/tests/test_vfs_tree.h
elexis 43137fef3f Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.

This was SVN commit r19899.
2017-07-10 14:26:24 +00:00

191 lines
5.3 KiB
C++

/* Copyright (C) 2016 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "lib/self_test.h"
#include "lib/file/common/file_loader.h"
#include "lib/file/vfs/vfs.h"
#include "lib/file/vfs/vfs_lookup.h"
#include "lib/file/vfs/vfs_tree.h"
class MockLoader : public IFileLoader
{
private:
size_t m_Precedence;
public:
MockLoader(size_t precedence) :
m_Precedence(precedence)
{
}
size_t Precedence() const { return m_Precedence; }
wchar_t LocationCode() const { return L'\0'; }
OsPath Path() const { return L"";}
Status Load(const OsPath& UNUSED(name), const shared_ptr<u8>& UNUSED(buf), size_t UNUSED(size)) const {return INFO::OK; }
};
class TestVfsTree : public CxxTest::TestSuite
{
/**
* We create a few different "mods" here to test proper .DELETED
* behavior.
*
* To check which file is used we use the priority.
*
* 1
* +--a
* +--b/
* | +--a
* | \--b/
* | \--a
* \--c/
* +--a
* \--b
*
* 2
* +--a.DELETED
* +--b/
* | +--a
* | \--b.DELETED
* +--c.DELETED
* \--c/
* +--a
* \--b
*
* 3
* +--a
* \--b/
* \--b/
* \--a
*/
void mount_mod(size_t mod, VfsDirectory& dir)
{
size_t priority = mod;
PIFileLoader loader(new MockLoader(1));
switch(mod)
{
case 1:
{
dir.AddFile(VfsFile("a", 0, 0, priority, loader));
VfsDirectory* b = dir.AddSubdirectory("b");
b->AddFile(VfsFile("a", 0, 0, priority, loader));
VfsDirectory* b_b = b->AddSubdirectory("b");
b_b->AddFile(VfsFile("a", 0, 0, priority, loader));
VfsDirectory* c = dir.AddSubdirectory("c");
c->AddFile(VfsFile("a", 0, 0, priority, loader));
c->AddFile(VfsFile("b", 0, 0, priority, loader));
break;
}
case 2:
{
dir.DeleteSubtree(VfsFile("a.DELETED", 0, 0, priority, loader));
VfsDirectory* b = dir.AddSubdirectory("b");
b->AddFile(VfsFile("a", 0, 0, priority, loader));
b->DeleteSubtree(VfsFile("b.DELETED", 0, 0, priority, loader));
dir.DeleteSubtree(VfsFile("c.DELETED", 0, 0, priority, loader));
VfsDirectory* c = dir.AddSubdirectory("c");
c->AddFile(VfsFile("a", 0, 0, priority, loader));
c->AddFile(VfsFile("b", 0, 0, priority, loader));
break;
}
case 3:
{
dir.AddFile(VfsFile("a", 0, 0, priority, loader));
VfsDirectory* b = dir.AddSubdirectory("b");
VfsDirectory* b_b = b->AddSubdirectory("b");
b_b->AddFile(VfsFile("a", 0, 0, priority, loader));
break;
}
NODEFAULT;
}
}
void check_priority(VfsDirectory& root, const VfsPath& path, size_t priority)
{
VfsDirectory* dir; VfsFile* file;
TS_ASSERT_OK(vfs_Lookup(path, &root, dir, &file, VFS_LOOKUP_SKIP_POPULATE));
TS_ASSERT_EQUALS(file->Priority(), priority);
}
void file_does_not_exists(VfsDirectory& root, const VfsPath& path)
{
VfsDirectory* dir; VfsFile* file;
TS_ASSERT_EQUALS(vfs_Lookup(path, &root, dir, &file, VFS_LOOKUP_SKIP_POPULATE), ERR::VFS_FILE_NOT_FOUND);
}
void directory_exists(VfsDirectory& root, const VfsPath& path, Status error = INFO::OK)
{
VfsDirectory* dir;
TS_ASSERT_EQUALS(vfs_Lookup(path, &root, dir, nullptr, VFS_LOOKUP_SKIP_POPULATE), error);
}
public:
void test_replacement()
{
VfsDirectory dir;
PIFileLoader loader(new MockLoader(1));
VfsFile file0("a", 0, 0, 0, loader);
VfsFile file1("a", 0, 20, 0, loader);
VfsFile file2("a", 0, 10, 1, loader);
// Modification time
TS_ASSERT_EQUALS(dir.AddFile(file0)->MTime(), file0.MTime());
TS_ASSERT_EQUALS(dir.AddFile(file1)->MTime(), file1.MTime());
TS_ASSERT_EQUALS(dir.AddFile(file0)->MTime(), file1.MTime());
// Priority
TS_ASSERT_EQUALS(dir.AddFile(file2)->MTime(), file2.MTime());
TS_ASSERT_EQUALS(dir.AddFile(file1)->MTime(), file2.MTime());
}
void test_deleted()
{
VfsDirectory dir;
mount_mod(1, dir);
mount_mod(2, dir);
file_does_not_exists(dir, "a");
check_priority(dir, "b/a", 2);
directory_exists(dir, "b/b/", ERR::VFS_DIR_NOT_FOUND);
directory_exists(dir, "c/");
check_priority(dir, "c/a", 2);
check_priority(dir, "c/b", 2);
dir.Clear();
mount_mod(1, dir);
mount_mod(2, dir);
mount_mod(3, dir);
check_priority(dir, "a", 3);
check_priority(dir, "b/b/a", 3);
dir.Clear();
mount_mod(1, dir);
mount_mod(3, dir);
mount_mod(2, dir);
check_priority(dir, "a", 3);
check_priority(dir, "b/b/a", 3);
dir.Clear();
}
};