0ad/source/lib/file/archive/disabled_tests/test_compression.h
elexis 43137fef3f Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.

This was SVN commit r19899.
2017-07-10 14:26:24 +00:00

76 lines
2.7 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "lib/self_test.h"
#include "lib/self_test.h"
#include "lib/res/file/archive/compression.h"
class TestCompression : public CxxTest::TestSuite
{
public:
void test_compress_decompress_compare()
{
// generate random input data
// (limit values to 0..7 so that the data will actually be compressible)
const size_t data_size = 10000;
u8 data[data_size];
for(size_t i = 0; i < data_size; i++)
data[i] = rand() & 0x07;
u8* cdata; size_t csize;
u8 udata[data_size];
// compress
uintptr_t c = comp_alloc(CT_COMPRESSION, CM_DEFLATE);
{
TS_ASSERT(c != 0);
const size_t csizeBound = comp_max_output_size(c, data_size);
TS_ASSERT_OK(comp_alloc_output(c, csizeBound));
const ssize_t cdata_produced = comp_feed(c, data, data_size);
TS_ASSERT(cdata_produced >= 0);
u32 checksum;
TS_ASSERT_OK(comp_finish(c, &cdata, &csize, &checksum));
TS_ASSERT(cdata_produced <= (ssize_t)csize); // can't have produced more than total
}
// decompress
uintptr_t d = comp_alloc(CT_DECOMPRESSION, CM_DEFLATE);
{
TS_ASSERT(d != 0);
comp_set_output(d, udata, data_size);
const ssize_t udata_produced = comp_feed(d, cdata, csize);
TS_ASSERT(udata_produced >= 0);
u8* udata_final; size_t usize_final; u32 checksum;
TS_ASSERT_OK(comp_finish(d, &udata_final, &usize_final, &checksum));
TS_ASSERT(udata_produced <= (ssize_t)usize_final); // can't have produced more than total
TS_ASSERT_EQUALS(udata_final, udata); // output buffer address is same
TS_ASSERT_EQUALS(usize_final, data_size); // correct amount of output
}
comp_free(c);
comp_free(d);
// verify data survived intact
TS_ASSERT_SAME_DATA(data, udata, data_size);
}
};