..
tests
Add simple tests for Attacking.
2019-09-29 07:03:09 +00:00
Attacking.js
Fix bonus multiplier issue in 16b452cf91 (multiple attack effects) and consider more entities in EntitiesNearPoint
2019-09-29 06:58:03 +00:00
Cheat.js
Fix issue with D274/e16c4c4800 - modifications are a list of effects, not a single effect
2019-09-22 12:05:04 +00:00
Commands.js
Delete dead "chat" simulation command, "chat" GUIInterface notification type, "aichat" NetClient message and useless "debug-print" simulation command.
2019-11-05 22:35:37 +00:00
DamageBonus.js
Make damage bonuses, attack preferred classes and garrisonHolder ejectable classes use MatchesClassList.
2019-08-24 08:52:15 +00:00
Entity.js
Fix individual combat when attacked
2017-12-03 10:10:13 +00:00
FSM.js
Always leave/reenter the top-most FSM state when SetNextState is called with the current FSM state.
2019-01-05 09:01:51 +00:00
InitGame.js
Fix issue with D274/e16c4c4800 - modifications are a list of effects, not a single effect
2019-09-22 12:05:04 +00:00
ModificationTemplates.js
Replace DataTemplateManager simulation component with a globalscript, refs #4868 .
2017-12-31 01:02:21 +00:00
MultiKeyMap.js
Fix issue with D274/e16c4c4800 - modifications are a list of effects, not a single effect
2019-09-22 12:05:04 +00:00
Player.js
Update the fast-actions cheat and AI bonuses to use the modifiers manager
2019-09-22 07:46:29 +00:00
RallyPointCommands.js
Change gathering rally points to use gather nstead of gather-near-position when possible.
2017-12-03 10:25:59 +00:00
Resources.js
fixes a few missing semicolon
2016-12-07 18:06:12 +00:00
Setup.js
Always call SetPassabilityCircular -- Fix OOS after rejoin on square maps
2018-06-03 16:40:44 +00:00
Sound.js
# Initial audio integration with new simulation system.
2010-04-04 21:24:39 +00:00
TraderGain.js
Add missing round when calculating trader gain, removed in 026ce76e3f
2019-09-29 13:19:58 +00:00
Transform.js
Fix SetGarrisoned() call when transforming an entity
2019-09-18 19:07:16 +00:00
ValueModification.js
Add a system component to handle stat modifiers, make technologies and auras use this common interface.
2019-08-24 07:37:07 +00:00
Walls.js
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
WeightedList.js
Unify random integer and float helper functions of GUI, Simulation and AI.
2017-03-03 21:13:10 +00:00