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Accomplish this by adding a Garrisonable component that can be removed from individual units or templates. Differential Revision: https://code.wildfiregames.com/D104 Refs #2160 Patch By: Sandarac This was SVN commit r19631.
1 line
42 B
JavaScript
1 line
42 B
JavaScript
Engine.RegisterInterface("Garrisonable");
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