0ad/binaries/data/mods/public/maps/tutorials
wraitii d3a73f0611 Rename generic ballista template to boltshooter and onager to stonethrower to avoid ambiguity. Remove template_unit_mechanical.xml and remove '_mechanical' from ship and siege template paths.
The template tree included 'template_unit_mechanical.xml', which had two
children, '*_ship.xml' and '*_siege.xml'.
This template did little and implied a relevant common ancestor to ship
and siege units. As organic units do not descend from a generic
'Organic', this was not necessary.

This commit removes this template and the '_mechanical' bit from
children templates to simplify.

Additionally, this renames:
 - template_unit_mechanical_siege_ballista.xml to
template_unit_siege_boltshooter.xml
 - template_unit_mechanical_siege_onager.xml to
template_unit_siege_stonethrower.xml
This helps avoid ambiguity, as our Roman ballista for example throws
stones (even if it is a torsion engine), and 'ballista' refers to a bolt
shooter in Age of Empires 1 (and in AoE 2 for the Elephant Ballista,
confusingly not named a scorpion like other bolt shooters in that game).

Patch By: Nescio
Reviewers: Wraitii

Subscribers: Itms, O14 Maps, wraitii, elexis, Vulcan, Stan

Differential Revision: https://code.wildfiregames.com/D1760
This was SVN commit r22204.
2019-04-21 17:04:15 +00:00
..
Introductory_Tutorial.js Rename generic ballista template to boltshooter and onager to stonethrower to avoid ambiguity. Remove template_unit_mechanical.xml and remove '_mechanical' from ship and siege template paths. 2019-04-21 17:04:15 +00:00
Introductory_Tutorial.pmp move the Introductory_Tutorial to the tutorial folder 2017-08-31 18:07:03 +00:00
Introductory_Tutorial.xml Implement combine victory conditions 2018-03-09 21:51:18 +00:00
starting_economy_walkthrough.js rally-point → rally point 2019-03-17 17:02:23 +00:00
starting_economy_walkthrough.pmp create maps/tutorials folder and move the starting_economy_walkthrough map there for the tutorial patch (D179) as these maps are currently useless (tutorialAI broken) and phabricator does not deal correctly with such changes 2017-03-06 21:29:45 +00:00
starting_economy_walkthrough.xml Implement combine victory conditions 2018-03-09 21:51:18 +00:00