0ad/binaries/data/mods/public/gui/session
2019-12-19 23:41:20 +00:00
..
chat Single Player → single-player 2019-11-23 08:10:36 +00:00
developer_overlay SessionMessageBox class, refs #5387. 2019-10-30 11:14:55 +00:00
dialogs Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
diplomacy Fix Atlas complaining again, this time for the objectives dialog from e3f43f6352, refs 966b1608da. 2019-10-27 13:40:11 +00:00
hotkeys Make options page agnostic of session page and implement RangeOverlayManager GUI class, refs #5387, #4747. 2019-10-25 11:56:20 +00:00
lobby Refactor session lobby bot client code to use object orientation, refs #5387. 2019-10-21 15:00:59 +00:00
message_box Single Player → single-player 2019-11-23 08:10:36 +00:00
minimap Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387. 2019-10-17 15:08:56 +00:00
objectives Fix Atlas complaining again, this time for the objectives dialog from e3f43f6352, refs 966b1608da. 2019-10-27 13:40:11 +00:00
selection_panels_left Refactor trade dialog and barter panel buttons to use object orientation, refs #23, #2311, #4366, #5387, 8cbab40137, 749c4d5270, 5f95bca6b0, a934dfad5f. 2019-10-13 03:43:42 +00:00
selection_panels_middle Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values. 2019-09-21 15:54:25 +00:00
selection_panels_right Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values. 2019-09-21 15:54:25 +00:00
session_objects Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
top_panel Rewrite session menu code to use object orientation, finish off menu.js, refs #5387, adf448db4d / D2240. 2019-10-18 14:11:43 +00:00
trade remove "Goods" from trade window stings 2019-11-23 08:26:05 +00:00
Ambient.js TimeNotificationOverlay and Ambient class, refs #5387. 2019-10-30 14:39:44 +00:00
Cheats.js Cheats GUI container class, refs #5387. 2019-10-30 14:06:27 +00:00
DiplomacyColors.js Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387. 2019-10-27 12:39:28 +00:00
GameSpeedControl.js Single Player → single-player 2019-11-23 08:10:36 +00:00
GameSpeedControl.xml Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387. 2019-10-17 15:08:56 +00:00
input.js Allow to play different sound when building new structure and when repairing existing structure 2019-12-07 18:42:26 +00:00
Menu.js Support deleting GUI Object event handlers following af9c336b43, refs #5387. 2019-10-28 11:35:04 +00:00
Menu.xml Rewrite session menu code to use object orientation, finish off menu.js, refs #5387, adf448db4d / D2240. 2019-10-18 14:11:43 +00:00
MenuButtons.js Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378. 2019-10-30 13:48:27 +00:00
messages.js Delete dead "chat" simulation command, "chat" GUIInterface notification type, "aichat" NetClient message and useless "debug-print" simulation command. 2019-11-05 22:35:37 +00:00
NetworkStatusOverlay.js Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378. 2019-10-30 13:48:27 +00:00
NetworkStatusOverlay.xml Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378. 2019-10-30 13:48:27 +00:00
OverlayCounterElapsedTime.js Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387. 2019-10-27 12:39:28 +00:00
OverlayCounterRemainingCeasefire.js Fix FPS/realtime/matchtime/ceasefire overlay counter visibility following 38e06fce7e/D2391 when starting with all counters disabled or starting a match with ceasefire disabled but ceasefire counter enabled, reported by Polakrity. 2019-10-29 16:28:36 +00:00
PanelEntities.xml Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
PanelEntity.js Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
PanelEntityManager.js Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
PauseControl.js Single Player → single-player 2019-11-23 08:10:36 +00:00
PauseOverlay.js Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378. 2019-10-30 13:48:27 +00:00
PauseOverlay.xml Revert session z="0" removal in 702cdbf0c7/D2292, since the value of the "default" style value for "z" is overwritten by CGUI::Xeromyces_ReadObject and since these session/ z values are necessary for correct display, refs 31a2dd294e. 2019-10-28 12:50:30 +00:00
placement.js Fix some style issues noticed by our linter 2017-10-21 17:31:05 +00:00
RangeOverlayManager.js Make options page agnostic of session page and implement RangeOverlayManager GUI class, refs #5387, #4747. 2019-10-25 11:56:20 +00:00
ResearchProgress.js Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
ResearchProgress.xml Move researched tech progress overlay to a separate file, use class notation, refs #5387. 2019-10-21 23:05:04 +00:00
selection.js Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. 2019-10-22 17:53:22 +00:00
selection_details.js Refactor diplomacy dialog to use object orientation paradigm using the class keyword, refs #5387. 2019-10-11 12:28:12 +00:00
selection_panels.js Apply modifications to template values based on entity owner instead watching player 2019-12-14 20:10:32 +00:00
selection_panels_helpers.js Merges two camera JS interface functions into the single one. 2019-12-19 23:41:20 +00:00
session.js Apply modifications to template values based on entity owner instead watching player 2019-12-14 20:10:32 +00:00
session.xml TimeNotificationOverlay and Ambient class, refs #5387. 2019-10-30 14:39:44 +00:00
SessionMessageBox.js Single Player → single-player 2019-11-23 08:10:36 +00:00
sprites.xml Unify two indistinguishable session sprites. 2017-08-30 13:22:53 +00:00
styles.xml Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387. 2019-10-27 12:39:28 +00:00
TimeNotificationOverlay.js TimeNotificationOverlay and Ambient class, refs #5387. 2019-10-30 14:39:44 +00:00
TimeNotificationOverlay.xml TimeNotificationOverlay and Ambient class, refs #5387. 2019-10-30 14:39:44 +00:00
TopPanel.js Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387. 2019-10-17 15:08:56 +00:00
TopPanel.xml Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387. 2019-10-17 15:08:56 +00:00
tutorial_panel.xml Adjust size of tutorial window by increasing its width and decrease height, to make it a bit less intrusive. 2017-05-27 14:09:29 +00:00
unit_actions.js Allow to play different sound when building new structure and when repairing existing structure 2019-12-07 18:42:26 +00:00
unit_commands.js Improve the massbarter onPress scripts, by inlining stuff used only once and uninlining mapped arrays used twice 2018-03-13 21:02:13 +00:00