0ad/binaries/data/mods/public/gui/loading
elexis 92cbcf85e5 Rename CProgressBar numeric "caption" setting to "progress" to distinguish it from the Button, Input, Text and Tooltip "caption" setting values that are tag-formatted texts.
Remove TODO question from c4684effb6 since the class updates correctly.

Differential Revision: https://code.wildfiregames.com/D2419
Tested on: clang 9.0.0, Jenkins/gcc6, Jenkins/vs2015

This was SVN commit r23151.
2019-11-12 16:53:19 +00:00
..
loading.js Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
loading.xml Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
ProgressBar.js Rename CProgressBar numeric "caption" setting to "progress" to distinguish it from the Button, Input, Text and Tooltip "caption" setting values that are tag-formatted texts. 2019-11-12 16:53:19 +00:00
ProgressBar.xml Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
QuoteDisplay.js Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
QuoteDisplay.xml Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
sprites.xml Fix a lot of whitespace in gui/. 2016-08-27 15:33:22 +00:00
styles.xml Fix fileendings of files with mixed fileendings in the public mod (except art, l10n) and in source/ (except for source/third_party/). 2016-07-25 12:58:47 +00:00
TipDisplay.js Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
TipDisplay.xml Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
TitleDisplay.js Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00
TitleDisplay.xml Rewrite loading screen to use class semantics, refs #5387. 2019-11-12 15:54:09 +00:00