0ad/binaries/data/mods/public/globalscripts/interpolation.js
elexis 6319647795 Implement JS random map library counterpart to 2180862d40 and 204b04f2d4, refs #4816, #5018.
Refactors the heightmap and terrainmap copying code from 33e3e6c2ab and
the bicubic interpolation code from 64b1da0ddf / 93aefe0787 which were
unused since f5375cbcb9.

This was SVN commit r21133.
2018-02-07 02:08:20 +00:00

41 lines
1.3 KiB
JavaScript

/**
* Interpolates the value of a point that is located between four known equidistant points with given values by
* constructing a polynomial of degree three that goes through all points.
* Computes a cardinal or Catmull-Rom spline.
*
* @param {Number} tension - determines how sharply the curve bends at the given points.
* @param {Number} x - Location of the point to interpolate, relative to p1
*/
function cubicInterpolation(tension, x, p0, p1, p2, p3)
{
let P = -tension * p0 + (2 - tension) * p1 + (tension - 2) * p2 + tension * p3;
let Q = 2 * tension * p0 + (tension - 3) * p1 + (3 - 2 * tension) * p2 - tension * p3;
let R = -tension * p0 + tension * p2;
let S = p1;
return ((P * x + Q) * x + R) * x + S;
}
/**
* Two dimensional interpolation within a square grid using a polynomial of degree three.
*
* @param {Vector2D} position - Location of the point to interpolate, relative to p11
*/
function bicubicInterpolation
(
position,
p00, p01, p02, p03,
p10, p11, p12, p13,
p20, p21, p22, p23,
p30, p31, p32, p33
)
{
let tension = 0.5;
return cubicInterpolation(
tension,
position.x,
cubicInterpolation(tension, position.y, p00, p01, p02, p03),
cubicInterpolation(tension, position.y, p10, p11, p12, p13),
cubicInterpolation(tension, position.y, p20, p21, p22, p23),
cubicInterpolation(tension, position.y, p30, p31, p32, p33));
}