| .. |
|
adts
|
Removes unused BitBuf added in 5b5726ed4d.
|
2021-05-25 19:42:06 +00:00 |
|
allocators
|
Adds std namespace to shared_ptr usages in lib.
|
2021-05-22 19:32:38 +00:00 |
|
external_libraries
|
Removes OpenMP from external libraries. It's better to avoid its usage with a custom thread management.
|
2021-05-22 12:24:18 +00:00 |
|
file
|
Fix updating existing mods
|
2021-08-22 11:35:34 +00:00 |
|
pch
|
Fix and disable some pesky Windows warnings.
|
2021-02-05 12:20:06 +00:00 |
|
posix
|
Fix compilation error on FreeBSD. MAP_NO_RESERVE was never implemented, and as such had no effect there.
|
2021-01-05 19:06:36 +00:00 |
|
res
|
Moves tex tests to the related folder, was forgotten to move in 63086f4e26.
|
2021-09-01 19:27:34 +00:00 |
|
sysdep
|
Fixes an old bug with missed handle appeared in 63c1347ef7.
|
2021-06-07 18:45:28 +00:00 |
|
tests
|
Removes unused base32 encoding added in 5cc814759f.
|
2021-05-25 19:18:22 +00:00 |
|
tex
|
Moves tex tests to the related folder, was forgotten to move in 63086f4e26.
|
2021-09-01 19:27:34 +00:00 |
|
alignment.h
|
Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
|
2021-03-03 15:13:47 +00:00 |
|
app_hooks.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
app_hooks.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
bits.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
bits.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
byte_order.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
byte_order.h
|
Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
|
2021-03-03 15:13:47 +00:00 |
|
code_annotation.h
|
Removes Dehydra config macro. Introduced in 378bd89c1d.
|
2021-05-22 13:28:55 +00:00 |
|
code_generation.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
config.h
|
Removes Dehydra config macro. Introduced in 378bd89c1d.
|
2021-05-22 13:28:55 +00:00 |
|
config2.h
|
Removes unused CONFIG2_CACHE_READ_ONLY config macro forgotten in 2374caac3e.
|
2021-05-22 14:04:11 +00:00 |
|
debug.cpp
|
Reduces number of allocations during error message formatting.
|
2021-04-22 06:53:03 +00:00 |
|
debug.h
|
Reduces number of allocations during error message formatting.
|
2021-04-22 06:53:03 +00:00 |
|
debug_stl.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
debug_stl.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
fnv_hash.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
fnv_hash.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
frequency_filter.cpp
|
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
|
2018-03-10 09:58:53 +00:00 |
|
frequency_filter.h
|
Adds std namespace to shared_ptr usages in lib.
|
2021-05-22 19:32:38 +00:00 |
|
hash.h
|
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
|
2019-11-25 14:30:25 +00:00 |
|
input.cpp
|
Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict.
|
2021-04-02 14:18:20 +00:00 |
|
input.h
|
Bump year number of files changed this year in the license headers.
|
2017-05-01 14:28:22 +00:00 |
|
lib.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
lib.h
|
Removes duplication of Clamp function.
|
2019-09-26 21:14:21 +00:00 |
|
lib_api.h
|
Adds std namespace to shared_ptr usages in lib.
|
2021-05-22 19:32:38 +00:00 |
|
module_init.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
module_init.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
ogl.cpp
|
Bump year number of files changed this year in the license headers.
|
2017-05-01 14:28:22 +00:00 |
|
ogl.h
|
Bump year number of files changed this year in the license headers.
|
2017-05-01 14:28:22 +00:00 |
|
os_path.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
path.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
path.h
|
Add missing files in 4942cabab5
|
2020-12-31 14:27:02 +00:00 |
|
precompiled.h
|
Removes using shared_ptr to make STL usages consistent.
|
2021-05-23 22:01:18 +00:00 |
|
rand.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
rand.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
regex.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
regex.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
secure_crt.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
secure_crt.h
|
Clean up header includes, add new forward declarations.
|
2020-11-21 11:20:29 +00:00 |
|
self_test.h
|
Adds Camera test for ortho projection.
|
2019-06-05 19:55:37 +00:00 |
|
status.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
status.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
svn_revision.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
svn_revision.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
timer.cpp
|
Replace CLOCK_REALTIME by CLOCK_MONOTONIC as suggested by @janwas.
|
2021-01-04 11:08:19 +00:00 |
|
timer.h
|
Fix non-visual replay on Windows. Use the actual detected resolution.
|
2020-12-12 08:18:24 +00:00 |
|
types.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
utf8.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
|
utf8.h
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
|
wsecure_crt.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |