0ad/source/renderer
Ralph Sennhauser ead62bba78
Update trac links with gitea links
This replaces all links pointing to trac with their corresponding links
to gitea. Also replace http with https while at it.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-10 11:29:48 +01:00
..
backend Update trac links with gitea links 2024-12-10 11:29:48 +01:00
scripting Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
AlphaMapCalculator.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
AlphaMapCalculator.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
BlendShapes.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CPUSkinnedModelRenderer.cpp Batches update and upload passes for model renderers. 2024-11-08 13:57:57 +01:00
CPUSkinnedModelRenderer.h Batches update and upload passes for model renderers. 2024-11-08 13:57:57 +01:00
DebugRenderer.cpp Return by value from CCamera::GetViewQuad 2024-11-17 20:27:58 +01:00
DebugRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
DecalRData.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
DecalRData.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
GPUSkinnedModelRenderer.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
GPUSkinnedModelRenderer.h Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
InstancingModelRenderer.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
InstancingModelRenderer.h Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
MikktspaceWrap.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
MikktspaceWrap.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ModelRenderer.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
ModelRenderer.h Batches update and upload passes for model renderers. 2024-11-08 13:57:57 +01:00
ModelVertexRenderer.h Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
OverlayRenderer.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
OverlayRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ParticleRenderer.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ParticleRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
PatchRData.cpp Return by value from CCamera::GetScreenCoordinates 2024-11-17 20:27:58 +01:00
PatchRData.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
PostprocManager.cpp Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
PostprocManager.h Fixes water foam texture size after scale. 2024-10-19 01:21:50 +02:00
Renderer.cpp Remove internationalization of log messages 2024-08-05 15:27:12 +00:00
Renderer.h Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
RenderingOptions.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
RenderingOptions.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
RenderModifiers.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
RenderModifiers.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Scene.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Scene.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
SceneRenderer.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
SceneRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ShadowMap.cpp Return by value from CCamera::GetViewQuad 2024-11-17 20:27:58 +01:00
ShadowMap.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
SilhouetteRenderer.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
SilhouetteRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
SkyManager.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
SkyManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TerrainOverlay.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TerrainOverlay.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TerrainRenderer.cpp Fixes water foam texture size after scale. 2024-10-19 01:21:50 +02:00
TerrainRenderer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TexturedLineRData.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
TexturedLineRData.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TimeManager.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
TimeManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
VertexArray.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
VertexArray.h Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
VertexBuffer.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
VertexBuffer.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
VertexBufferManager.cpp Adds GPU skinning support via compute shaders. 2024-12-09 22:47:17 +01:00
VertexBufferManager.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
WaterManager.cpp Fixes water foam texture size after scale. 2024-10-19 01:21:50 +02:00
WaterManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00