0ad/source/tools/atlas/GameInterface
Freagarach ea72437739 Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
Since the players/civs already have cmpIdentity, use it.
This forces civs to have corresponding XML in the `special/players/`
folder.

Also moves the files from `special/player/` to `special/players/`
consistent with other folders. And moves the generic `player.xml` one
level up.

Differential revision: https://code.wildfiregames.com/D4473
Help and comments by: @Stan, @wraitii
This was SVN commit r26298.
2022-02-05 06:24:45 +00:00
..
Handlers Move GenericName, History and Icon from the civ-JSON to cmpIdentity. 2022-02-05 06:24:45 +00:00
ActorViewer.cpp Moves depth and stencil tests to PipelineState and DeviceCommandContext. 2022-02-01 16:38:55 +00:00
ActorViewer.h Removes unused Atlas functionality to set clear color added in 2f53eea71a and removed in 0d6882dad2. 2022-01-03 09:39:54 +00:00
Brushes.cpp Moves blend state management to DeviceCommandContext. Fixes #6420 2022-01-19 17:28:47 +00:00
Brushes.h Moves blend state management to DeviceCommandContext. Fixes #6420 2022-01-19 17:28:47 +00:00
CommandProc.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
CommandProc.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
DeltaArray.h Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
GameLoop.cpp Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
GameLoop.h Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
InputProcessor.cpp Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
MessagePasserImpl.cpp Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
MessagePasserImpl.h Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
Messages.h Move GenericName, History and Icon from the civ-JSON to cmpIdentity. 2022-02-05 06:24:45 +00:00
MessagesSetup.h Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times. 2019-07-09 00:18:48 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Shareable.h Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h Remove unused old code for triggers in atlas. 2017-05-08 02:40:22 +00:00
SimState.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
SimState.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
View.cpp Moves depth and stencil tests to PipelineState and DeviceCommandContext. 2022-02-01 16:38:55 +00:00
View.h Removes direct GL calls from Atlas bandbox drawing. 2021-10-11 11:30:50 +00:00