mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 21:34:08 -07:00
I still experience troubles with serialization tests but I played a few games without OOS. At least these changes will help us to debug more efficiently the remaining problems. Fixes initialization of visibility data and update order for LoS-related systems (territory borders, etc). Also removes a C-like array and fixes a player ID shifting. Refs #599 This was SVN commit r15563. |
||
|---|---|---|
| .. | ||
| components | ||
| docs | ||
| helpers | ||
| scripting | ||
| serialization | ||
| system | ||
| tests | ||
| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||