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Atlas: Added simulation play/pause/reset controls; automatically plays while recording cinematics. FFmpeg: Fixed broken output files. MapReader: Fixed entity loading. ObjectHandlers: Made unit preview more robust when the preview unit gets destroyed. Various: Replaced manual matrix construction with SetYRotation call. Turned some more CStr8 back into CStr. h_mgr: Optimisation - don't calculate slow debug-output strings if they're never going to be seen (since it takes a few hundred milliseconds). TerrainRenderer: Made more tolerant of accidental negative times. Entity: Fixed m_refd being out of date when deleteAll is called. Fixed problems when doing an initializeAll...deleteAll...initializeAll sequence. SCN: Removed non-useful AoE3Ed code that never did anything. SVNLog: Made output more valid and made titles more descriptive, so it works properly in FF's live bookmarks. This was SVN commit r4779. |
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| .. | ||
| VideoRecorder | ||
| AtlasClipboard.cpp | ||
| AtlasClipboard.h | ||
| AtlasEventLoop.cpp | ||
| AtlasEventLoop.h | ||
| AtlasWindowCommand.cpp | ||
| AtlasWindowCommand.h | ||
| AtlasWindowCommandProc.cpp | ||
| AtlasWindowCommandProc.h | ||
| Datafile.cpp | ||
| Datafile.h | ||
| IAtlasSerialiser.h | ||
| Observable.cpp | ||
| Observable.h | ||