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20 lines
329 B
C++
20 lines
329 B
C++
#include "precompiled.h"
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#include "MessageHandler.h"
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#include "../Brushes.h"
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namespace AtlasMessage {
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MESSAGEHANDLER(Brush)
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{
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g_CurrentBrush.SetData(msg->width, msg->height, *msg->data);
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}
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MESSAGEHANDLER(BrushPreview)
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{
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g_CurrentBrush.SetRenderEnabled(msg->enable);
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msg->pos->GetWorldSpace(g_CurrentBrush.m_Centre);
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}
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}
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