0ad/source/tools/atlas/AtlasUI/ScenarioEditor/SectionLayout.h
Ykkrosh 039f26f0c3 Fixed editor brokenness.
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.

This was SVN commit r4002.
2006-06-11 07:03:59 +00:00

23 lines
394 B
C++

#ifndef SECTIONLAYOUT_H__
#define SECTIONLAYOUT_H__
class SnapSplitterWindow;
class SectionLayout
{
public:
SectionLayout();
~SectionLayout();
void SetWindow(wxWindow* window);
wxWindow* GetCanvasParent();
void SetCanvas(wxWindow*);
void Build();
private:
wxWindow* m_Canvas;
SnapSplitterWindow* m_HorizSplitter;
SnapSplitterWindow* m_VertSplitter;
};
#endif // SECTIONLAYOUT_H__