mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-20 23:33:59 -07:00
- Added per-player resource pool and modified the GUI and entity scripts to work with it. - Modified unit creation functions so the unit is always assigned a player before firing its initialize event, so that this event can deduct population, etc from the right player. - Fixed various small bugs, like a unit not cancelling all of its queued items when it dies, or buildings not costing anything. This was SVN commit r3998. |
||
|---|---|---|
| .. | ||
| test | ||
| text | ||
| gui.dtd | ||