0ad/source/tools/atlas/GameInterface/Handlers
janwas 4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Fixed #582 (add camera reset command in Atlas), based on patch from stilz 2011-02-11 23:56:55 +00:00
CinemaHandler.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp # Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim. 2010-08-05 20:43:31 +00:00
EnvironmentHandlers.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GraphicsSetupHandlers.cpp Fix Mesa S3TC-enabling to work in Atlas 2010-10-21 23:44:54 +00:00
MapHandlers.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed 2010-11-01 11:09:03 +00:00
ObjectHandlers.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
PlayerHandlers.cpp Integrates random maps with Atlas. Fixes #460. 2011-04-14 04:01:59 +00:00
TerrainHandlers.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
TriggerHandler.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00