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e595dbc88e
0ad
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pch
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kai
e595dbc88e
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
...
This was SVN commit r5393.
2007-10-09 07:27:45 +00:00
..
atlas
Removed some header files from header files.
2007-01-13 22:44:42 +00:00
engine
More header-file rejigging.
2006-06-09 18:32:00 +00:00
graphics
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
gui
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
i18n
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
lowlevel
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
network
# move ps/Network into top level project (and static lib).
2006-08-26 20:25:37 +00:00
se
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
test
Added ICC-Linux PCH support in Premake. (It's much more like the MSVC approach than the GCC one.)
2007-01-04 03:22:23 +00:00