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https://gitea.wildfiregames.com/0ad/0ad
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Cheering as is done now is highly unfair and illogical. Cheering units are immune to all damage for 2.8 seconds. That means unit A attacking cheering unit B is wasting its attack and doing 0 damage while taking damage from anyone attacking it (unit A). That can save cheering unit with 1 HP from being killed what is not fair to the attacker. Changes: removing immunity to damage while cheering do not forcing cheering order so unit can respond to attacks removing cheering from promotion cheering after unit cannot find more targets(units) while in combat and has nothing else to do tell units around to cheer as well Differential Revision: D1977 Reviewed by: Freagarach Accepted by: goldie, borg- Comments by: Stan, wraitii This was SVN commit r24034. |
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| binaries | ||
| build | ||
| docs | ||
| libraries | ||
| source | ||
| .arcconfig | ||
| .arclint | ||
| .coafile | ||
| .gitattributes | ||
| LICENSE.txt | ||
| license_dbghelp.txt | ||
| license_gpl-2.0.txt | ||
| license_lgpl-2.1.txt | ||
| license_mit.txt | ||
| README.txt | ||
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors ------------------ Contributing Code ------------------ If you want to help out programming for the game, have a look at https://trac.wildfiregames.com/wiki/GettingStartedProgrammers or contact us on #0ad-dev on irc.quakenet.org -------------------- Contributing Artwork -------------------- If you want to make artwork for the game, have a look at https://trac.wildfiregames.com/#Forartists: or visit the forums http://www.wildfiregames.com/forum ----------- Translating ----------- You can help translating the game at https://www.transifex.com/projects/p/0ad for more information, see https://trac.wildfiregames.com/wiki/Localization