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Nuke HAVE_PCH and use only one macro for PCH logic. This macro is enabled (=1) or disabled (=0) based on --without-pch and no_pch parameters in premake5 Visual studio does not more override this logic Differential Revision: https://code.wildfiregames.com/D1380 Reviewed by: @Itms This was SVN commit r23314. |
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| .. | ||
| collada | ||
| graphics | ||
| gui | ||
| i18n | ||
| lib | ||
| lobby | ||
| maths | ||
| mocks | ||
| network | ||
| pch | ||
| ps | ||
| renderer | ||
| scriptinterface | ||
| simulation2 | ||
| soundmanager | ||
| third_party | ||
| tools | ||
| main.cpp | ||
| test_setup.cpp | ||