0ad/source
Vladislav Belov e2f5b20922
Fixes GL internal format of textures in compute
In compute shaders load/store operations requires sized formats.
2026-07-28 23:32:23 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Removes std::shared_ptr usages from particles 2026-07-13 01:01:03 +02:00
gui Fix brief text misalignment in GUI text objects 2026-07-22 23:51:49 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Replace M_PI with C++ numbers 2026-06-04 20:29:48 +02:00
network Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps Use atomic instead of COMPILER_FENCE for Profiler2 2026-07-24 17:22:44 +02:00
renderer Fixes GL internal format of textures in compute 2026-07-28 23:32:23 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
simulation2 Replace old GetState and SetState calls 2026-07-22 23:51:49 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Removes extensions prior 2.1 2026-07-08 09:28:52 +02:00
tools Preserve Cinema Path selection 2026-07-25 17:18:16 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00